something about the game isn't working for me when I try to run the game I get
Uncaught QuotaExceededError: Failed to execute 'setItem' on 'Storage': Setting the value of 'Save_Demo' exceeded the quota.
at _SetLocalStorage (WebGL.framework.js:159:147530)
at WebGL.wasm:0x1cee77e
at WebGL.wasm:0x1cf499e
at WebGL.wasm:0x1d04e73
at WebGL.wasm:0x1d04d87
at WebGL.wasm:0x1ced003
at WebGL.wasm:0x1cecd92
at WebGL.wasm:0x1cec743
at WebGL.wasm:0x22ab291
at WebGL.wasm:0x23158f5
at WebGL.wasm:0x2f8b1fe
at invoke_iiii (WebGL.framework.js:159:456941)
at WebGL.wasm:0x23148d2
at WebGL.wasm:0x15321d
at WebGL.wasm:0x2f529d3
at WebGL.wasm:0x2ebd8e9
at WebGL.wasm:0x2568034
at WebGL.wasm:0x2568049
at WebGL.wasm:0x255da7d
at WebGL.wasm:0x2529e42
at WebGL.wasm:0x2e59b61
at WebGL.wasm:0x2e59bd6
at WebGL.wasm:0x2f5a9da
at WebGL.wasm:0x2f8b227
at WebGL.framework.js:159:24743
at _JS_CallAsLongAsNoExceptionsSeen (WebGL.framework.js:159:24757)
at WebGL.wasm:0x2f5aaef
at WebGL.wasm:0x2f8b227
at browserIterationFunc (WebGL.framework.js:159:115960)
at callUserCallback (WebGL.framework.js:159:98322)
at Object.runIter (WebGL.framework.js:159:99689)
at Browser_mainLoop_runner (WebGL.framework.js:159:115486)