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something about the game isn't working for me when I try to run the game I get


Uncaught QuotaExceededError: Failed to execute 'setItem' on 'Storage': Setting the value of 'Save_Demo' exceeded the quota.

    at _SetLocalStorage (WebGL.framework.js:159:147530)

    at WebGL.wasm:0x1cee77e

    at WebGL.wasm:0x1cf499e

    at WebGL.wasm:0x1d04e73

    at WebGL.wasm:0x1d04d87

    at WebGL.wasm:0x1ced003

    at WebGL.wasm:0x1cecd92

    at WebGL.wasm:0x1cec743

    at WebGL.wasm:0x22ab291

    at WebGL.wasm:0x23158f5

    at WebGL.wasm:0x2f8b1fe

    at invoke_iiii (WebGL.framework.js:159:456941)

    at WebGL.wasm:0x23148d2

    at WebGL.wasm:0x15321d

    at WebGL.wasm:0x2f529d3

    at WebGL.wasm:0x2ebd8e9

    at WebGL.wasm:0x2568034

    at WebGL.wasm:0x2568049

    at WebGL.wasm:0x255da7d

    at WebGL.wasm:0x2529e42

    at WebGL.wasm:0x2e59b61

    at WebGL.wasm:0x2e59bd6

    at WebGL.wasm:0x2f5a9da

    at WebGL.wasm:0x2f8b227

    at WebGL.framework.js:159:24743

    at _JS_CallAsLongAsNoExceptionsSeen (WebGL.framework.js:159:24757)

    at WebGL.wasm:0x2f5aaef

    at WebGL.wasm:0x2f8b227

    at browserIterationFunc (WebGL.framework.js:159:115960)

    at callUserCallback (WebGL.framework.js:159:98322)

    at Object.runIter (WebGL.framework.js:159:99689)

    at Browser_mainLoop_runner (WebGL.framework.js:159:115486)

It means that the game can't save your progress. It can happen when playing in private mode or when it's set up to forbid websites from storeing data. You can also try to clear your cache or try a different browser. If it doesn't work, the demo is also available for free on Steam.