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GlyphSnake

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A member registered Dec 17, 2025

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Recent community posts

It's a really interesting one! Shovel taught me about it a year ago, and when we saw the prompt for the jam we joked about it and tried to move on but it just stuck to us, kind of like molasses lol. Thank you :)

Thank you! Yeah we're pretty proud of the idea for that little collectable, we had a lot of fun coming up with it and hoped it'd give Honey Badger a little personality :)

Really nice and appreciated little basis for aerial combat! I can see myself using this as a reference in a pinch or with other entries to this jam

I really like the dynamic of having the three platforms surrounding the main one! Makes for a simple and cool setting :) 

This one's very silly, I love it! The "You Must Whip It" description had me cackling that shit is so funny to see in a stat block. Also the lava flow is a really fun gimmick and timer! Fun vibes all around

This is an awesome mission! Race car aesthetics aren't my go-to, but I found myself starting to get really into it by the end of the grand prix section. All of the custom mechanics here are also super fun sounding! I love the ability to control the drivers from Otto's, and I love the pursuit rules and speed spending, baller concepts. I do feel like all of the stuff with the boat at the end feels kind of tacked on and a little dissatisfying from the players' perspective, because it feels like why did we go through the effort to stop the bomb before it reaches the boat if they're just gonna have other explosives anyway, it'd have been nicer as an optional "clutch" scene instead of the intended conclusion, the end of the grand prix itself kept it all inside the racing theme and was pretty clean. Overall awesome style and content, I love it!

my bf and i are gonna have one done, still a lil ways to go but on pace! he braves the hell that is indesign for us