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Glassed

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A member registered Feb 02, 2017 · View creator page →

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I liked the choice of region; it seems very uncovered, and to have a lot of cultural weight.  The specificity when mentioning specific places and events was great.

Mechanically, the high-frequency of enemy encounters was a bit painful for me, as well as the limited strategies. That said, with the short time frame.

I like that you took the time to utilize the sequencer/matinee for some great camera animation.  Also, I think the idea of a sort of maze of fire and puzzles to escape is a strong basis for a game. 
As is, though, there's not much gameplay here.  Also, the lighting could use a little work - was consistently difficult to make out the environment.

Thanks for the great feedback!

Gah, you're the second person to find this!  Waiting until judging is over to fix, but yep.