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glagglewares

75
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A member registered Dec 15, 2023 · View creator page →

Creator of

Recent community posts

add web preset in export window, click export project, make a folder called "index" (all lowercase) and export to that folder with name set as "index.html" (all lowercase), then zip the folder, upload it to itch.io, check the "this file will be played in the browser" button, and turn on "SharedArrayBuffer support" under frame options

I like the gameplay and art but I wish it wasn't so slow, and you also for the most part can play the whole game only using the blaster. Overall pretty good though

Thanks for making that devlog, i read it and was able to beat the whole game!

what game engine did you use

Thanks for playing! we made the tutorial so people wouldn't be confused about the mechanics, but i agree and we should have probably added a skip option

I really like the puzzles and the gameplay was pretty intuitive, i just wish there was a better explanation of how the enemies moved

The game ran way too fast so i added a quick fix to the code and it was a decent pong clone, don't understand how it fits the game jam theme though

Really like the visuals but the gameplay seemed confusing, i assume i have to attack the enemies that are the same color i'm holding but the color didn't change until after i killed an enemy (e.g killing a green enemy with a purple flame works and gives me a green flame, then i can kill an orange enemy with the green flame to get an orange flame). The theme use was also pretty good and i enjoyed playing, so good job overall

Really nice art and the opening was great, i just wish there was audio and maybe tweak the physics a little. Great job for making the game in such a short time though!

i just get an error when i try to run it
"The program I Found Some POTATOS!.exe has encountered a serious problem and needs to close. We are sorry for the inconvenience."

Make a web build and see if that fixes it

Really well polished and satisfying to play! The particles and sound effects are really good, but I wish there was music. Overall great game

Bug is fixed now, thanks for the feedback aswell!

Sorry, the 10k gold is a bug, I accidentally left that in. which version did you play?

I forgot one line of code that makes the player not explode if they're far enough away from a landmine. Is there any way I could resubmit and fix this?

kinda feels like agar.io if it was faster paced, and trying to keep your size was pretty fun. the music does feel a little dramatic though. overall pretty good game 

the controls were very unique and it felt kind of like a rage game like getting over it or only up, but i had a lot of fun trying to go for gold. the controls could still use a little fine tuning though like coyote time and air control. good game

I really love the concept of placing items to solve levels, and the visuals are really nice! good job on making this in 7 days

undertale fight but gambling. as a gambler myself i give this good/10

funny game good i like

i love the strategy and visuals of this game, not really a fan of card games but this was very fun. good job

i love the visuals and animations, just wish the game was finished, seems like i only get cats in my deck and the game isnt beatable

Simple but fun game, found a few bugs but that's expected for a prototype. Overall pretty solid prototypr and i like gambling 🤑

Very fun and satisfying, and surprisingly good replay value. I wish you could choose whether to risk it or not every wave though. Good job!

I love the visual style for this game, had to double check to make sure it wasn't an asset pack. The gameplay loop is very fun and everything feels very polished and satisfying.

i grappeled the car and i loved it

Really love the controls in this game, it felt very intuitive and the game feels well balanced aside from the boy being a little slow. I played for about 30 mins and enjoyed it the whole time, only criticism is the visuals look a little flat, and i think it could benefit from a preset color palette. 

I like the artstyle and the controls/game feel is pretty good, just wish there were more sfx and animations. overall good game and good job making this in one week

sorry i didn't test it on my other monitor but i made it a little brighter now thanks for feedback

Thanks

Thanks

Oh? I Am So Sorry Sometimes I Go "Dow'n" The Deep? End And Lose~ My "Good Vibes" Enjoy The! Next 24 Hours? While It Lasts?

Erm, what the virus?

i really love the art style it looks like the exact opposite of ai generated