add web preset in export window, click export project, make a folder called "index" (all lowercase) and export to that folder with name set as "index.html" (all lowercase), then zip the folder, upload it to itch.io, check the "this file will be played in the browser" button, and turn on "SharedArrayBuffer support" under frame options
glagglewares
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A member registered Dec 15, 2023 · View creator page →
Creator of
Collect garbage and sell it! (To rich people)
Simulation
Play in browser
A stealth roguelike about surviving in somebody's home
Survival
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A PVZ inspired tower defense game for Pirate Software Game Jam 15
Strategy
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A slightly rage-inducing procedurally generated stealth game for 2D Game Jam 2024
Survival
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Recent community posts
Really like the visuals but the gameplay seemed confusing, i assume i have to attack the enemies that are the same color i'm holding but the color didn't change until after i killed an enemy (e.g killing a green enemy with a purple flame works and gives me a green flame, then i can kill an orange enemy with the green flame to get an orange flame). The theme use was also pretty good and i enjoyed playing, so good job overall
Godot Wild Jam #85 - Our 7th year! community · Created a new topic Does the player randomly exploding count as a game breaking bug?
Really love the controls in this game, it felt very intuitive and the game feels well balanced aside from the boy being a little slow. I played for about 30 mins and enjoyed it the whole time, only criticism is the visuals look a little flat, and i think it could benefit from a preset color palette.
Breaking & Entering: The Videogame jam comments · Replied to samoneill in Breaking & Entering: The Videogame jam comments






