This was cute. I like the use of a pseudo-Mabe Village from Link's Awakening to represent the dream in a literal sense. I think it feels very slightly rushed, but that's kind of the point, isn't it? I like the ending (pre-pong); ignoring the negative feedback was a really sweet little way to wrap it up. The use of familiarity among difference made me nostalgic, but not just for Link's Awakening. I feel like it represented the journey that leads someone to who they become. Even if I'm reading too far into it, I don't care. It's a nice little game.
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There are a lot of sources you could use, because most of them are pretty misleading at face value. Google "major arcana" and you'll be able to find the meanings for all the important tarot cards.
Cool concept. The tarot cards did not match up with their traditional meanings in the slightest. There is only one card that is inherently bad: tower. Death implies a permanent change.
If it weren;t so obvious after the first playthrough, I;d be recommending it to ppl. Still interesting though.
As someone who was given the book The Little Prince when I was younger, I can say this is a really sweet tribute to it. And the depth that was added by not giving Starbot text recognition immediately was really important for the minor NPCs. Such a cute game and i have emotions to cry out now bye