
Ghandin
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A member registered Jul 15, 2024 · View creator page →
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Our entry for Mini Jame Gam #49. Throwing a bomb through a hole while avoiding obstacles.
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A little game where you brew potions from various ingredients.
Puzzle
Play in browser
Recent community posts
Thanks for playing our little game! We will try to improve in a future update (or future jam) how we introduce players to variations of the core mechanics more gently. The third level abruptly subverts the player's expectations with an object that might not be reachable or visible at first. Maybe we could have shown hints or titles that suggest the solution to make it less frustrating 🤔
Thanks for the detailed feedback! We never considered allowing players to restart a level prematurely, but it definitely makes sense - as you pointed out, there are times when a single mistake means you can't possibly win the level, and you still have to wait for the timer to run out. We thought it would motivate players to explore more, but since the levels are so small right now, it doesn't really work 😅. We planned to add more interactions between objects, but we didn't get it up and running before the end of the jam. We will explore how to expand the puzzle aspect of the game for a future release.
Thanks for playing our game and taking the time to give us feedback! We are still learning about the assets and music department: we will try to remember your suggestion for our next jam.
The idea of implementing extra steps with objects being able to interact with each other was considered, but we didn't manage to implement it in time 😅 This is one of the reasons why the last level feels a little rush.
Pick Your Poision jam comments · Replied to Bad Badger Programming in Pick Your Poision jam comments
Thanks for the feedback! We definitely have to improve when it comes to level design - I have to admit that we underestimated the gap between levels 2 and 3, mostly due to the jam approaching the end.
We also should have done a better job in introducing all the commands in the first level, since you are able to drop objects by pressing Q 😅 We only explain this in the controls section on the game page.
itch.io Community » General » Release Announcements · Created a new topic Pick Your Poison - GMTK 2025
Hope you're having a wonderful day/night or anything in between 🌈
If you have some time to spare, we would gladly appreciate some feedback for our most recent game: Pick Your Poison!

We developed this game in under 96 hours as an entry for the GMTK 2025 Game Jam 🎉🎉🎉
The theme for this year's jam was Loop ♾️.
In our game, you play as a little mage trying to brew some potions. Each level will ask you to complete a recipe within a certain number of seconds. You're goal is to place all the required ingredients in the cauldron before the timer reaches zero.
"But how can I do that so quickly? I don't even know where to look!" Great question, hypothetical reader!
Whenever you fail (and, trust me, you will fail), the room reverts to its initial state. Which means all the ingredients you found will go back to their original position. Which means you can exploit the acquired knowledge to navigate the room more effectively on your next loop (loop? Where did I hear that word already? 🤔🤔 Oh right! IT'S THE JAM THEME!).
Jokes aside, we would gladly appreciate any critique to help us grow as indie game developers - so far, we only managed to produce prototypes of games, but we are trying to improve with every game jam we take part in! Please, help us grow even more with your honest opinion on our game!
The game was developed by a team of two people using Godot. Here are the links to the rating page for the jam and to the game itself:
- Rating
- Pick Your Poison (The game)
My Cat Won't Let Me Out (Jam Version) jam comments · Posted in My Cat Won't Let Me Out (Jam Version) jam comments






