30 minutes before the deadline, Rhapsody is finished! Or, well, the demo is.
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Hey, your music sounds awesome! I think I'm set with music for now (ironically music is my strong point - art and writing are my weak spots), but if I need additional songs, I'll hit you up!
Someone asked this question on the Steam thread a few days ago, so I'll c&p the reply they were given here:
The best way to answer this is by checking out the last jam: https://itch.io/jam/tyranojam15 and the winners: http://tyranobuilder.com/summer-jam-15-winners/ we held a much stricter 30min rule so all the games you can play there can give you an idea about how much context can be fit into 30mins.
Generally speaking you want a given ending to be 30mins but the reason for the time limit is set is so our guest judges can easiely get to all games and can make a verdict, so if you are making multiple routes I highly suggest you put just as much effort into one as you do the other as they may not be able to cover every route and will likely base their impression on their first playthrough.
Rhapsody on a Killswitch is an instruction manual on how not to be human.
With visuals inspired by old vector graphic arcade games, Rhapsody is a story told through the eyes of the first android 'born' after humanity has been wiped out almost completely. Aurora knows she isn't human, but that doesn't stop her from being afraid, both of the unknown threat lurking outside the walls of her home, and of her human creator, who's been acting strange ever since Aurora could see her face.