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gektek

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A member registered Mar 27, 2016 · View creator page →

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hehe ty ty!

Yeah. I just completely ran out of time for UI or, you know, proper instructions on playing ;P Basically since I made it I just knew how to count the seeds to know when to place puddles. It's every 4 seeds but yes, there was meant to be a little counter to show how many, if any, puddles could be placed. There was also supposed to be a bucket fill mechanic where you had to wait for a full bucket before you could pour it again...instead of just every 4 seeds.

SO many things but since this was a huge learning project I spent more time learning than doing. Hopefully I can squeeze more into the next one! ;D 

Thanks for trying out my silly little project! :D 

Welp, I entered. My game is hot garbage and I absolutely love it! Big ol' smile on my face just for entering!

Here goes nothing...but WOW I had fun and learned a bunch!

weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee!

Ok, I haven't done squat programming wise since, well, I hate to admit it but there is a very likely chance since before some of you were born ;P ...I kid because I'm old...

ANYWAY...chances are that most people that enter these things already know how to use the game engine they are designing things with. I happen to be on team "doesn't know his engine and forgets how most code works"...but good gawd am I having a blast!!!

My entry will be the one that you can barely call playable and looks as if drawn by accidentally spilling some paint onto a random surface...HOWEVER!!! Watch out because this ol' brain is a learnin' things which means more doin' next time... *jazz hands*

hehe, to go with my notebook this time I also bought 3x5 cards. My plan is once I get a rough idea of what needs done I am going to put each function I think I'll need and a basic idea/simple code with it and then, ideally, I can just go through each card one at a time and when all the cards are gone I 'should' have a game :P

And thank you! :D

So yeah...I have a habit of getting distracted pretty easy. Just typing out this message I will probably end up getting up several times having to come back, re-read and continue what I had so far, etc. etc. etc. Needless to say I always start out a jam super excited and eager to get into things but something will pop up along the way, I get distracted, and just never get back into the swing of things. This time is going to be a bit different...

As it turns out this jam takes place the exact days I will be traveling and staying in hotels. This means (sadly) no cats, no computers, no "normal" distractions to speak of. The jam starts AND ends while I will be staying in hotels. OMG I AM SO EXCITED! I am allowing myself to bring along my Samsung tablet which just happens to be able to run the mobile version of GDevelop pretty aok, as well as a few pens, a notebook, and yeah...plenty of time I'd normally be spending watching really bad TV. Now the TV can stay off and the creativity can do its thing...I hope.

Was wondering if anybody had any comments, tips, whatevers to help keep the distractions to a minimum during jam time.

Thanks for reading! - gektek

Unless I am completely missing something (which admittedly IS a possibility) I do not believe I received any sort of code. It just loads a download page with a link to your setup instructions, offers a link to follow you, and that's that... :(
...ya, I actually just tried it on another browser where I am not logged in. When you click download and then 'No thanks, just take me to the download' on the next page, it doesn't even ask for my email address. Just gives me the file to download...no code... :(

So...the instructions say to include your Itch key... But this is being offered as Name your own price/free which means you can download it but you do not receive any sort of 'key'... Am I to assume that the 'free' version will not work or am I confused on something? I have no problem supporting you as I've already gotten your Discord relay extension as well ;) I just figure if it IS free I might as well make sure it works first ya know?

So all the informational links here on the main page seem aok but I tried clicking on the documentation link ON the actual download page and it is broken :( There is just an extra 'a' after the .solutions part of the URL (so '.solutionsa/' instead of just '.solutions/')

Also, thank you for updating this for SAMMI as I picked it up a while ago <3

Just wanted to drop a note and say thank you for this!!! Works like a charm :)

Thank you to EVERYONE who took the time to try out my 'game'. I have plans to take part in future game jams. 2022 is to kinda be my year of relearning (Basic and Pascal just don't cut it these days :P ). This was my first attempt so if'n you are up for a wild ride be sure to follow to check out my progress.

Happy gaming!

ooo that IS a weird one indeed. I'll have to see if I can ever replicate that with a download to see what happened. But glad it worked! hehe, thank you for the understanding about the rushed project. For a first real go in the Godot programming environment I was strangely proud of the work I had done :P Definitely a LOT to work on but this was such an amazing learning experience I am excited to see what things I can make happen next! I do like the game myself though and have full intentions of progressing it a bit more. I think it could be a fun game to load up when waiting in a que in other games LOL.

Aye, things are a tad confusing...I just ran out of time. But future versions will definitely flush out the how-to portion of the game a bit. Basically though, as the theme of the jam was protect, as the ducklings spawn (which to be honest look like tiny sideways fish) you are meant to protect them. You have a mechanic to call your ducklings toward you (X on controller) or tell them to flee from you (B). You can also pick up a stick with 'A' and then run into a monster to 'thwack' it ;) And the score...I didn't even know how to do text until the last minute so I need a lot of UI work.

Thank you for the comments. Lots of work to do! ;)

The executable is for windows only. Windows security might pop up a warning. I'm still learning about what to do for that. Otherwise you are the first complaint I've had that it wouldn't open. Was there any error message or other indicator?

There were instructions on the download page but yes, I should have put them in the game as well. Just ran out of time. Thanks for the advice though!