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A member registered Feb 20, 2020 · View creator page →

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Its a very nice little game, i very much like the visuals and the methode you used to let the player controll the flowerseed. The Levels are very well designed, but are a bit empty, sometimes you only see your seed and the background. I think it would help to indicate with some kinde of arrow where the next checkpoint is. Also you can design your levels a bit more with for exampel moving platforms or so. I would like to see this game finished and be fully released^^.

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I would love to read about it : D

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The game is very fun and I liked it a lot, the music and sound effects are very fitting and were very atmospheric, your 2.5D is very fitting and the animations for the enemies, npcs and the player are very cute. You did a very good job of making some jokes with the little upgrades, I liked that a lot. The first time I played I only made it to round 10, but then I restarted and there were no enemies and the npcs kept spawning at night.

Overall very great game, I love it : )


(I would love to see a Devlog on Youtube, where you show how you made...art,music,programming)

nothing is moving anymore : D

Holy F*ck

It's a beautiful game, the graphics are great and the sound is atmospheric. Sometimes the game feels a bit too hard because you can't defend yourself when enemies are coming from everywhere. Somehow the game set me back to level 1 when I was at level 11.

But very amazing that they managed to generate procedurally, very awesome. A little tweak and it becomes a very great game :)

Very nice game, you can skip the last level by just going to the door : D. The graphics were kinda a bit too blurry and I think the game was a bit too repetitive but overall great game ^^

It's a unfortunate you ran out of time, such a nice game ^^. I really enjoyed the graphics and sound, the level building was ok and it was decently balanced, I don't know what more to say, nice game, I really enjoyed playing it.

It's a very nice game, the visuals are very great, but I didn't understand what to do against the enemies or how to defend my buildings other than pushing them away.

Maybe you should update the game to add some features, but otherwise it's really great :)

This time it went much better, maybe there could be a mechanism where you discover some recipes after a certain day.

Thanks, I will give it another shot :D

Nice game, but I got stuck in the fountain at the beginning and didn't know what to do with my collected souls.

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This is a very fun little game, I had trouble figuring out the stacking mecanic at first, but then it was relatively easy. I made it to day 22 but couldn't figure out what to do with the noise cards. A tutorial would be nice for people like me who do not play card games so often : D

Thanks a lot, yes unfortunately the last level is bugged, but a fix will be uploaded once the jam is over ^^.

Thank you for your review : D.

Thank you very much, after the Jam is over i will continue working on the game to make it a full fledged game ^^.

Thank you very much, i will continue to enhance the graphics after the Game Jam is over.

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Very nice game, I like the idea that you have to sacrifice some bears to get to the goal. In some places the levels could be a bit more difficult, but I like that there is more than one way to the goal. Keep it going ^^

This is a cery great game ^^. I love the low poly style of the platforming part. The idea with the different games is very great and I like the music a lot. But I think the Flappy Bird part is a bit too hard and too long. Nevertheless very great game, love it : D

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I liked the grahpics and the mechanics of throwing heads to create platforms to jump on. The movement was a bit slippery but if you had enougth speed it wasn't noticeable. Sometimes you couldn't jump if you were standing on a head, but overall great game ^^

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It's a nice little game, in the first section the background graphics were very nice but I would have liked to see more of the environment and it wasn't clear when I was too high or too low, then at the enemy section I think it was a bit too much : D. But nonetheless, great game and keep up the good work ^^

Thank you for your review, yes unfortunately there is no music despite the button.

Thanks for this feedback, these comments motivate a lot to work on a game even if the jam is over (and yes, I will make a full version ^^). Of course I will play and rate your game : D

Thanks for your review, i will add a soundtrack and propor gamesounds after the jam is over. Of course i will play and rewiev your game : D

I am very sorry that the game was buggy (this was the last level), but it is fixed now and will be uploaded after the jam : )

Hey thanks for your review, yes unfortunately there is no sound and no music. Of course i will rate your game after i played it ^^

Sorry i took so long the game is fixed now ^^

Thanks for reaching out, i will fix the last level as soon as i can ^

this game is so well made. I realy like the art and the puzzles are great designed :D

this game is so well made. I realy like the art and the puzzles are great designed :D

I Realy Love this game thats all i can say  : D The Idea is very Unique

I like the main idea of the game maybe you colud add a mecanic like in scratch where you can move codeblocks to build the game.

I like the main idea of the game maybe you colud add a mecanic like in scratch where you can move codeblocks to build the game.

Thanks i am currently working on a fix for the level problem but sshhhhhhh....... dont tell anyone ; )

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Thanks but it is just simple camara pos = player pos, but thanks again :)

Thanks :) i will remove the enemys from the room entry and maybe add a cooldown until they attack you.

Thanks for the rating, :) what exactly do you mean with sizing issue?

Thanks, yes i will make less enemys in the first level :)

I Realy Love this game it is so chill and the idea is good, great Job with art and music :)

I already know about the bug and maybe the game is a little bit hard :)

and Yes i do ;)