Sorry, but I wrote that script nearly a decade ago! I don't think I'd even know if the bug was caused by something you're doing, or if Super Text Mesh has just updated to cause a bug with my old code in the last 9 years.
Best of luck!
Games By Bees
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We don't have a Mac to test on, so we can't be 100% certain the game will run correctly on Mac. That said, every other game we've made worked on Mac just fine, so, we're hopeful! We can make a Mac build, we just can't guarantee every visual effect will look right. (If there's anything gamebreaking we'll do our best to fix it!)
I've been trying to figure out how to get Super Text Mesh and Adventure Creator to play nicely together, and I've made a script that does just that!
Essentially, it uses AC for audio, user input, etc., but lets STM handle all text-specific items, like scrolling speed, animated letters, and colors.
It does this by running AC's normal text system offscreen, while STM directly samples the dialogue being written from the Dialog manager.
I hope this helps anyone interested in using both tools. :)








