Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Super Text Mesh / Adventure Creator script

A topic by Games By Bees created Sep 21, 2016 Views: 1,138 Replies: 3
Viewing posts 1 to 2

I've been trying to figure out how to get Super Text Mesh and Adventure Creator to play nicely together, and I've made a script that does just that!

http://pastebin.com/RMnX5Ucq

Essentially, it uses AC for audio, user input, etc., but lets STM handle all text-specific items, like scrolling speed, animated letters, and colors.

It does this by running AC's normal text system offscreen, while STM directly samples the dialogue being written from the Dialog manager.

I hope this helps anyone interested in using both tools. :)

Hi John! Thanks so much for making this script! I've been trying to find a way to contact you, lol - I'm using your script, but noticing that the Super Text Mesh subtitles appear briefly in the wrong place (like in the middle of the screen) before they've quickly moved or teleported to the correct position above a player's head. Been trying to fix it myself but it's a little beyond me - tried moving the script up in the rendering order as it seems like the subtitles line is created before it's moved, etc. 

Sorry, but I wrote that script nearly a decade ago!  I don't think I'd even know if the bug was caused by something you're doing, or if Super Text Mesh has just updated to cause a bug with my old code in the last 9 years.

Best of luck!

All G - thanks for the reply!