Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Gamefroot

29
Posts
8
Followers
6
Following
A member registered Aug 13, 2018 · View creator page →

Creator of

Recent community posts

If there’s anything I could do to convince you not to go hex I’d do it. 

Dungeons & Caves make sense to work together and this sounds like you’d be intentionally making them not compatible  from the start 🤔

Unless of course the JSON was indifferent and I could use the JSON from hex caves tool to draw the same caves using tiles as I do with the dungeons. 

Bro, those caves look sick! My fingers and toes are crossed. Either way love your work. I’m still your number 1 kiwi fan 😎

i just read your idea on how to do this in Patreon. 

Please please please  make them compatible. I am importing the dungeon json into a game and I can envisage a version of this where players could move between dungeon and cave.  

Nice work watabou. This is a cool update. 

I'd like to +1 the request for naming the different doors. That means as a game designer I can use them with more deliberate intent. 

Also numbering the rooms e.g. room 1, room 2, room 3 in the JSON would be would be a huge win for me. That way I can programatically do what you're doing in this image and use the custom notes feature to write about each of digital dungeon in my campaign. Pretty please ;) 



We'd love this too :-)

That’s a really good question.

We are thinking a good next step for might be to add a shape tool so you can instantly put a shape into your level and add code to it. Would that work for you? 

Hi. Gamefroot is a resource for making games in your browser.

We’re just getting started here. We’ll be using this page to share new content and resources instantly usable by the community.

We’re looking forward to adding more asset packs, tutorials and updates to serve the community :-)

Ha! Hadn't thought of it like that but yes you're right :)

I know its probably not what you want to hear but we're just using the dash movement for up and down. In a platform environment this is just fine. 

This was pretty obviously not a top-down pack :)

I'm following you now :)

Looks awesome. What are the best character packs to use with Raven tilesets?

Thanks. We're loving the pack. Does the effect use any images at all? Do you have any reference information?

Hey Playniax, I couldn't find the explosion animation from the videos in this pack. Is that available for download?

I'd be happy to chip in something $$$ as well.

I double this list. I reckon it'd be swell to make a game like Celeste using this asset pack - but I think without a few more things its hard to make a complete game.


I would add a few more NPC character / baddies. A bat? Or a hound? more things to hurt you.

I can't DM you. Can you please follow @danmilward :)

Hello. I've messaged you a few times previously (6 months ago). Can we please work together to integrate this with our platform Gamefroot. Can I email you or DM you on twitter? I'd love to have a chat.

In other news... thanks for the update. It's swell!!!

Mostly yes. Our users are kids learning  game dev and it's hard for them to understand what 'a good level' is. This shows them and gets them thinking about spatial design and level design.

And its just cool!

This is awesome. I run a level editor called Gamefroot. Why don't we put these assets into Gamefroot and run an Itch Game Jam? We could even throw in a small cash prize in you're interested?

Hello. I’m wondering whether you’re any closer to releasing the source code. I’d like to integrate it into our game builder Gamefroot 🙏

This is beautiful. Well done :)

Are you any closer to releasing the source code. As its running in the browser, is it javascript?

Im loving it too.

Just putting in out there for the universe... my next big wish for this is a couple of female hero characters. One at least :)

 And then maybe in the future it'd be an outside theme :)

(1 edit)

As a paying customer and loving fan I would 100% vote for this. Especially if the next tileset is also compatible with this one and the dungeon tileset. There are so many artists on Itch that do a little bit of this and a little bit of that - making it very hard to make a game with say an inside AND an outside (who'd do such a thing?!?!?!).

The other thing that might be nice with these three sets is to draw more objects / enemies, girl characters... 

Either way well done. You've done another spectacular job :)

How is this coming along? Can't wait to see the update :)

Do you have any plans to release player sprite sheet or add enemy sprites / NPCs and collectable items? I'd love to use this to teach kids how to make a game like spelunky but there's not enough there currently. 

That said, love your work, it's a great looking set :-)

A couple of keys and matching doors would also be nice :)

After this I’d love to see an optional female hero player character.

Also. A thought. The Knight looks like a good Knight not an evil Knight. Just to be clear... I love the art though! 

I also think adding secondary player sprite would is important for female game developers. So I'd advocate for  a girl / female playable sprite. This would be so freaking cool my head would explode. 

I agree with the skeletons, rats and wizards to fight. This would be cool.