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Galm_1

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A member registered Jul 05, 2020 · View creator page →

Creator of

Recent community posts

Thanks :)

Nice game!

This is awesome :O

IT WAS WONDERFUL

I'm have started working on the tutorial levels!

I finally finished implementing a simple pause menu! For the last 2 hours, I was looking for the cause of a bug which only took a minute to fix XD

Anyways, here's what the pause menu looks like :)

I think I should start working on making the music now....

The buttons in the main menu are now fully functioning!

Settings successfully added! I used one of Toby Fox's soundtracks to test if my volume scrollers are working. I hope to make my own soundtracks soon! I also added a working  fullscreen toggle :) 

WARNING FOR HEADPHONE USERS: The volume of the video may suddenly go up and down as I play with the volume settings that I implemented.

 

It's really hard for me to wrap my head around learning Godot's UI nodes. So for this game, I've decided to place the UI by hand so I can continue to work on more parts of the game. But! After this game jam, when I have lots of time, I will learn and master Godot's UI nodes so that the UI for my next game will be able to adapt any screen size.

Nice mechanic and the particles are looking awesome!

RHYTHMPG! :D

Thank you!

(1 edit)

I have implemented the game's Main Menu! I still haven't started on making the settings and the game still doesn't have a pause menu. I still have lots of work to do :)

Oh and I have also made it so that the character still jumps even if the player presses the jump button a little bit too early for a better game feel :]

I feel really lazy today but i still managed to add a fade in and out transition in between scenes.

Thank you! :D

I made a test level!

Hi! this is my first devlog about my first game!

I am currently working on a puzzle-platformer in Godot called Orbal Quest (i might change the title in the future). For the art, I found a really good looking sprite tileset by 0x72 . In this game, you wake up in a factory that creates evil robots. While on your way to escaping the factory, you find a powerful orb that you can use to activate contraptions around you. Upon getting hit by an orb, your character can store the orb's power in his body for a certain period of time. As you progress through the levels, the orb makes you more powerful and allows you to do more stuff to escape the factory.

(sorry if my recording is bad) I hope you will enjoy the game when it gets finished!

16x16 industrial tileset by 0x72:
https://0x72.itch.io/16x16-industrial-tileset

1. Hi there! What's your name? Want to introduce yourself?

My name is Jmar. I'm a self taught dev from watching youtube videos!

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

This is my first time joining a game jam and I hope this helps me have the skill of finishing games because I have never finished any of my past projects :(

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I like precision platformers like mario and celeste but also puzzle games at the same time.

4. Do you have experience with game development? What did you do/with what engine?

I started my dev journey using the Unity engine but later on switched to the Godot engine because I figured out that I like dynamic programming languages better!

5. Tell us about something you're passionate about!

I want to release my first game within this year that I am happy about :)

6. What are your goals for this game jam?

My goal for this jam is to be able to finish my first project.

I love gameplay and the soundtrack! Is the blurriness of the sprites intentional? If not, you can disable filtering on the sprites and end up with a crisp and awesome looking game! :)