I think you should advertise in the description of the game that your product does contain political commentary. Perhaps even note that it is left wing political views. I received the game in a bundle and was not irritated that it had the commentary but I would anticipate that someone that paid for the game may be upset then finding out the game has these viewpoints and that you can not skip them.
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As a owner on itch, don't I get a Steam key? I thought one would come via e-mail upon the 14th when it releases on Steam. However, today I looked at some of the forum posts on Steam for the game and they indicated they already had their Steam keys. Did I miss a e-mail containing my key?
It is the first dungeon and it is also level three so I'm sure that it is just the "tutorial" dungeon. A "quality of life" addition to the game would be if there was a staircase/portal on the lower most floor that would allow the player to exit the dungeon directly to the overland map.That way the player would not have to retrace their steps thru multiple floors of the dungeon to get back out.
In my current game one level (lets say floor two) there were like five stairs going down a level. However the next level (floor three) only had one staircase. So after totally exploring this level (using "x" key) I could only go back up to floor two. Using the stairs on floor two would bring back down again to floor three. I know it sounds confusing but baciscally I was cought in a loop were the multiple stairs on one floor would send me down and the the one staircase on the lower level would sent me back up. Am I missing a key command that totally exits me from the dungeon when it is explored or is it just a computer glitch?
I bought your game on Steam a while back and had no idea at the time your game was on itch. Is there a way, without buying it a second time, I could get you game on itch? I actually prefer itch, and GOG, to Steam. I could send you a screenshot of it in my Steam library if that would help.
The right mouse context works. In fact I realize that the mouse (in a way) was working for movement. I am used to most games in that you left click a location and your character moves to it. In your game I found out you right click the location which brings up the radial dial and then you click on move to go to the loccation. Your way of doing it works perfectly, it just different from what I'm used to.
The new key binding menu is great. It is much better and informative than the previous "online manual".
I'm not the type of person who plays early access titles a lot before they are released because I don't want to get "burned out " on them. I normally like to check in on them from time to time to check on their progress. Everytime I check into your game I'm pleased with improvement you have made. Keep up the good work, it is looking very promising.
I did realize I had the numlock off. When on I can diagonally. However, the mouse (for movement) has never worked for me. I assumed that was the way the game was designed. I really enjoy your game but I do think the "manual" needs "beefing up".
Using the keyboard for movement it appears the character cannot move diagonally. Movement seems to be via the keyboard arrow keys (no mouse for movement) and with the keyboard you can only go up, down, east and west. What's odd is enemies can attack me diagonally and when I hit the "x" key to explore the character will move diagonally but I can not do so manually. Normally, that not a problem but on my current map the entrance to a new level can only be reached via diagonal movement.
It this a bug, design limitation or am I doing something wrong?