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fritzofallfails

64
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A member registered 54 days ago · View creator page →

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Thank you :)
Silentwolf works great and is pretty easy to use!

https://silentwolf.com/

Yeah, sadly not many people test downloadable games. I am testing your game again at the moment, and everything seems to work perfectly fine! :)

Cool game design! It is a bit hard at the beginning, but I got better really quickly. Maybe you could add a high score mechanic and some more "juice"? Just a few more indicators and stats, like in a classic arcade game! :D

The intro is really cool, I love the style! The game would greatly benefit from a bit more focus on the camera movement. Maybe the camera could move up automatically as you jump, or you could add a free-cam mode where the mouse controls the view. Great work so far!

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This looks really cool, but it might not get a lot of traction as it is. I think there is an easy fix for that, though! In your "Edit Game" settings on itch.io, could you activate the fullscreen button option like in my screenshot? I think that would really help! :)

I found a small bug in the web version, because I actually ran into the exact same problem during this jam. Some inputs do not display correctly, just like in the screenshot. If you double-click on your used font, that should fix it!

Thank you! :)
Yes, it was even harder before, but I am not sure how to make it any easier.

right-click or space :)

To clarify the grid you noticed, it actually follows a 5, 4, 4, 3 distribution. This design ensures that there is always one clear outlier for you to purge from the system.

You are absolutely right about the tutorial. That is a great suggestion, and I will look into adding one to help new players get up to speed faster. Regarding the structure of the game, it is designed as a pure Time Attack experience, so it stays focused on one single, fast loop rather than having multiple levels.

Please do not be too hard on yourself for finding it challenging! It is meant to be a fun test of your speed under pressure. I am glad you liked the spin animation, and I will keep your feedback about using symbols versus words in mind. Thanks a lot for the great input! :)

Wow, this really makes my brain hurt! Fun game!

You should play in fullscreen because the game resolution is 1920x1080. I thought about that too, which is why I added the panel!

Right-Click or Space :)

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I managed to get it spinning, but I have no idea how to get money. It just spins from 0 to 100 and nothing happens? Please explain how it works!

Edit: I cought some trash but no idea how :D

Edit2: Oh, I see! So you spin it to one side, wait for the indicators, and then you can bring it back to 0?

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I think an indicator showing where the enemies are would really help, as I lost track of them! :D Apart from that, it's a really nice physics game! :D

Really nice game! I found a small bug in the tutorial: when I dragged my card onto the chest, it got stuck. I could only open the menu and could not continue the tutorial.

The camera movement could be a bit smoother. Could you make it move more freely in every direction? You could also use the mouse wheel for zooming.

Just looking for the fun rank, I do not care about the rest, and with 29th I'm really happy! :D

Totally understandable, and I figured it out myself, so ot is probably fine! It is just the attention span, especially in game jams. :D

It seems like you have a problem with players understanding what to do. My first thought was something like a clearer design for the power plug and power socket, or more highlighting on the important parts of the puzzle. But good job, nicely done game! :)

The UI problem occurred most of the time when loading times were longer, but I could probably fix the loading message. For high score modes, I made a palette of colors. The custom game is a random picker, so that could happen.

Thanks for the feedback, appreciate it very much!

I liked it, just a small click tutorial would be great :)

I liked the game, but I think the acceleration of the player is too strong, or maybe just not needed for a puzzle game. It feels a bit like a tank! :D

I used something like a "true color pattern." There were several iterations with the colors, and everything is drawn in-engine. The second drawn circle was the solution for this kind of problem.

It is cool, I hope you fix some small problems, which is why I give feedback. :)

I thought it needed to be the basement, and there was a door I could not open, probably a bug? Somewhere in the back of the house?

Really impressive build with a nice puzzle for the given time! For me, it is a bit hard to guess what the cube will do in the position you place it in, maybe there is a way to make it clearer. Perhaps you could allow it to be rotated while placed in the socket, or make the cube a bit transparent?

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An indicator of what to interact with, perhaps an "E" when hovering over objects, would be a great addition. Updating your Itch page with screenshots and a clearer description would also make the game much more appealing. Consider whether the flickering flashlight is truly necessary, as it might not add the benefit or feeling you intended. Finally, the FOV feels quite low, and I unfortunately could not find the breaker.

But the game delivers a nice horror mood, so good job on the hardest part :)

That's fun, I put it in my favorites of the jam collection!

Thanks!

I tried a leaderboard for the first time and had to come up with some crazy solution because SilentWolf only sorts by highest, which is a problem with time! :D Apart from that, it was pretty easy, just look into SilentWolf. :)

Love the idea, good job! Also, the style and zoom-around effect is crazy good!

Took me a minute to figure it out, but I made it without watching the video! But bonus points for the extra effort! :)

Nice old-school point-and-click vibe!

Really cool art style!

Really cute plattformer!

Really cool auto-battler! Thanks. I add it to my jam favorites collection :D

A lot of content! How long did it take you?

There was a problem with stretching the window on fullscreen mode, just a tiny flaw. :)

Yeah, fullscreen is really important for my game :D

You can add a fullscreen mode if you edit your itch.io page. :)


Nice moody little narrative game with crazy nice design! I always wanted to do something like a detective game with this kind of setting :D