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Freezybird

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A member registered Jun 07, 2020 · View creator page →

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Maybe you could explain to me, within the code, what actually causes the "holes"? As it seems to me if the color in the sky reaches nearly pure white, it becomes pure black instead.

Thank you for making this, it's super cool! I made it into a sky shader. 

I also was experimenting with making the "holes" have a  smoother transition from the edge white to the center black but didn't quite figure it out, as it looks quite pixel-y in the skybox. Any thoughts on how I could add a thicker, smoother white border/transition to them?

(1 edit)

Hi,

I've found that asset forge seems to run/render in low resolution on my macbook air m2. This is at 1.2 UI scale but similar issues at lower/higher scale. It is especially noticeable on the block sprites, but the text is somewhat blurry as well. Not sure how visible it will be but a screenshot is attached.

yea it is definitely not easy, we would have liked to tune the game to be a bit easier. While the monsters still have “!” Or “?” Above their head they will still recognize and attack you even when stealth. This lasts for about a second after they reach the last point they saw you.

thanks for the compliment! Eating monsters does recharge the energy on a per bite basis, at least it should be doing that for you haha. 

Appreciate it! I’ll make my next game punchier. And a better tutorial/introduction haha

haha you are right I will fix it tonight