Maybe you could explain to me, within the code, what actually causes the "holes"? As it seems to me if the color in the sky reaches nearly pure white, it becomes pure black instead.
Freezybird
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A stealth puzzle game where you play as a chest mimic trying to eat other enemies!
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Thank you for making this, it's super cool! I made it into a sky shader. 
I also was experimenting with making the "holes" have a smoother transition from the edge white to the center black but didn't quite figure it out, as it looks quite pixel-y in the skybox. Any thoughts on how I could add a thicker, smoother white border/transition to them?
Asset Forge community » Meta » Bug reports · Created a new topic Low Resolution on Apple Silicon Mac
Hi,
I've found that asset forge seems to run/render in low resolution on my macbook air m2. This is at 1.2 UI scale but similar issues at lower/higher scale. It is especially noticeable on the block sprites, but the text is somewhat blurry as well. Not sure how visible it will be but a screenshot is attached.



