Loved watching your reaction! I'm glad you enjoyed the game!
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Thank you for playing and commenting! I agree with your idea about some visual tells from the hero; I think I’ll add those in my post jam update. About the hitboxes, the hero’s hitbox is actually larger than the bokos. I wanted to simulate how video game protagonists get larger hitboxes than common enemies. I’ll think about adding a tell to make this more fair.
Let’s just say they are highly inspired by Link, for copyright purposes ;D
I understand what you mean about the slow pacing. I may try testing out some mechanics that would help speed it up a bit.
Thanks for the feedback!
This was a great entry to the jam! The art and sound was great, the controls were polished, and the game loop was pretty fun. My one complaint is that it would have been nice to have some kind of win state or large goal such as expanding your shop or buying an expensive item within a time limit.
Thank you for the feedback! I agree that the terrain and monsters could have used more variety. Had I more time, I would have liked to give the hero a bow as well and include ranged monsters.
About the short interval hits, I gave the hero a short invincibility time like in other adventure games, but I did not show it well. Sorry about that.
Thanks for the criticism. This was the second game I made in Unity, so didn't really know how to do character movement but I still wanted to make a horror game. I can see how it didn't work for you though
I appreciate all feedback, negative and positive. I wasn't trying to make the game traditionally scary, more unnerving like you mentioned. I do agree that the ending could use a lot work. This is the first horror game I have made, so I'm looking to improve a lot. I'm actually making another (longer) horror game right now; I would love to see if you think I improved!
Thanks for your feedback! I actually designed the game around the idea that you're hiding under your covers, but I rushed to finish it for game jams, so it turned out as "Can't Sleep". I agree with you about the jumpscare; this was the first horror game I ever made, so I will be improving things in the next game I make!