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The art style is gorgeous, and the game's mechanics are simple to learn but really fun to play with! I like how the player got a new movement/attack option after every fight rather than all at once; it's definitely a lot easier to take in as a new player. Hexblade has a bunch of potential, and I think if you keep it simple you have a great game idea here.

Thanx for the feedback! :) I'm working in a full version with stages.