Very unique idea for the countdown theme. Was definitely not expecting to be stabbed though!
Franher
Creator of
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Thank you for your comment. I do agree that the game needs some features to add some dynamism. My original idea was for there to be multiple labels and to have a bar that would run out if the player didn't keep eating bombs.
I wasn't able to add this due to time constraints. But this is something I will definitely be adding in the future.
Very nice concept. Even though how the game fits the theme is very basic (a timer going down) you always feel engaged and you definitely feel the pressure of the time going against you. The idea is very fresh and well executed. I liked the security check minigame, but the game could benefit from some more variety in minigames (I know, very hard given the timeframes)
But very nice game overall!
Hi. Thank you for your kind message. Looking at your comment it is clear to me that I should have specified somewhere that the player can double jump (That is how you get to the second platform). I will update the game notes so that future players don't run into the same problem. Thank you for the feedback
Very good game. So far, this is the game I have enjoyed the most in the Jam. Very creative concept to combine Tower defense genre with the dice theme. I like the enemy sprites and the rolling animation for the dice (Which I know from experience is very hard to do in pixel art). My only criticism is that controlling the camera took me some time to get used to. I would try and fit the whole level in the screen size in order to increase the fluidity of the game. Keep up the good work

