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foxehtroppy

16
Posts
2
Following
A member registered Apr 28, 2023

Recent community posts

(1 edit)

As a General discussion: the Nova Furry XL, works awesome if you want to furryficate everthing! and have also nice humans too

You are fine Lulu!, I was more like curious how to make the prompt work! I am quite a noob in the stable diffusion thingy, i only used the civitAI generator and it was quite easy to add LoRas there, so I really much appreciate your teachings :D, sorry for asking a lot

for example a lora for skindentations I downloaded: hyperskindentation_IL.safetensors. Thats how is named in the in the LoRa folder.
(G:\SMatrix\Packages\Stable Diffusion WebUI Forge\models\Lora) this is the path on my pc for this lora

Thank you and don't be sorry! After all this channel is for bug posting ^.~

I am using Stability matrix with webuiforge, is it any different?

Hello Lulu!, I found a bug that when you load a saved game it resets the level of capturing.

After furthermore experimenting I was mistaken that LoRas I downloaded were being used sooo, do you know if they can be added in the generation?

(5 edits)

After some fiddleling I manage to add extra potions with more tags with the use of LoRas!. 

Just twoquestions: 

1.- The portrait pictures keep appearing with the futa penis every now and then.  (My guess is this is because of the tags used for the picture), Is there a way to avoid this?

2.- Whats this box for in the character market?

 

Thank you! I'll fiddle with it!

Hello for me everything is working smoothly, is there a way to the other genders in the generation?, since it is only making females for me, kudos for the experimental game!

(1 edit)

Hai  Lulu!, Great job on this experimental game!, I just have a question on how to make it work with Stability matrix, since for some reason is the only way it opens the stable difusion in browser. Thank you very much for your reply

*Edit: I managed to get it work by simply adding the command line in the settings botton in stability matrix

Tis fine I was just curious! Also noice vid :P

Hello, do you plan in continue to develop this game?, If not thats okay :), great game btw

(1 edit)

You need to overwrite the kobold downloaded from the game, with the one downloaded from github, then you need to edit the kobold.seal file to match the size of the koboldcpp size downloaded from github. 

(1 edit)

NVIDIA 4080super, but it seems that my AV was also messing with my download, as downloading the koboldCPP directly from github was getting blocked by it. got it working by disabling my AV while downloading the CPP and then doing the work around by overwriting the koboldCPP downloaded by the game and editing the .seal.
(Note: I tried disabling the AV and downloading the CPP from the game but for this, the workaround didn't work ^^;)

Also thank you for the quick reply!

(2 edits)

Hello, beforehand I want to say this is an awesome game!. The game runs smoothly with the generation by server.

I am having trouble setting up the local GPU generation, it mentions that KoboldCPP can't be loaded. Is there a tutorial to set this up?

Edit*: I manage to launch the kobold.exe by downloading the koboldcpp-oldpc.exe, the one that the game downloads never starts or anything.

Edit 2: manage to get the latest koboldcpp fromgithub working and I just changed the seal to make it work. If anyone needs help on how to get work reply to this message and I'll happily past the step by step tutorial :)