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Nova

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A member registered Nov 01, 2015 · View creator page →

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That's entirely up to your table tbh. I always play with it being this In Character But Kind of Ignored thing. Frankly, it's VERY much our "newtype" style thing. 

Thank you so much! I love that y'all mixed things up and did a little mystery- super fun!

And don't worry, I won't tell the ghosts if you decide to play it again ;)

thanks so much for the kind words! I haven't played RIG but I'm gonna check it out~

The final version of the game does have progression, but it's pretty limited since it's not the focus of the story.

For refrains, it varies! As written, whatever the player wants to happen simply happens, but we always want to respect consequences and make sure things are impactful so it shouldn't be a "get out of jail free" card. Sometimes I ask for a roll, but that's very limited. If someone were to use a refrain to fight a rival, I'd count it as a success but wouldn't necessarily have that mean a condition. As an example, I've had a player use a refrain to steal a Rival's weapon before. But I've also let a player use a refrain to keep their character from dying- basically lowering it to maxed-out condition tracks & a destroyed Dragon.

Looks like we're good- it showed up for Jam this morning! :)

Hey, y'all! Jam and I have both tried to access the link but it goes to a 404. We've tried signing out & back in as you suggested, but no luck. Same for accessing from multiple devices. It seems that the link in question just doesn't work?

Neither of us have the bundle on our "bundles you're a part of" page, either, so we can't directly approve it.

Glad you're enjoying the game, Trapture!

We don't have plans to upload a single-pages or print-friendly version of this game at this point (those efforts are going towards current projects (and secret GUN&SLINGER future work)).

If you're looking for printable reference materials like you mentioned in the Discord, I recommend using the foldable character sheets!

thanks so much! :D

It is not the same. You can either use a face card's move or pay it to the Maestro for a bargain (it's not clean, I know).

Also, players should never have Jokers- those should be removed from the deck and set aside for the Maestro to use whenever they want >:)

it's the same- we just need to send a key directly to you and e-mail is the best way.

I'm down to send y'all a copy, just send us an e-mail! hello (at) dinoberrypress.com :)

Nope, it's meant to be 2d6! The 1 row is there as an option only attainable if the Struggler spends a point of Luck.


Thanks so much for the kind words!

We're currently trying to figure out how best to do a reprint, but prices have gone up globally so it's been difficult to make space for it given that we're a pretty small business.

Hey hi hello! This is definitely one of those things that I'd design a bit differently nowadays, or at least present better in the text. The whole game is definitely designed with a bit too much "inside baseball"/assumptions made about peoples' familiarity with mechanics and it ends up asking for more lifting than I'd like.

That said, the explanations are there, they're just a bit tucked away on like a single page and then somewhere separate- so it's a bit hard to follow. Success & failure are basically you either pay the cost or don't, and do the thing or don't accordingly. Major success is a "crit" with a pair of aces, and there are some extra benefits you get as a result.

Mixed Successes only come from Bargains- if you don't want to, or can't, succeed a Check the Maestro can instead make an offer for a middle-ground; you can give me something else, and in exchange you won't totally fail the check. 

It's all very much designed to ask the Maestro to make some decisions based on what they think feels best, and to be interpreted. 

I hope this helps! Last thing I'd say is our Discord has a spot to talk about G&S, so you could totally swing by and chat mechanics and stuff in there~  https://bytes.rip/discord

thanks so much! :D

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I recommend playing for 2-3 sessions~ One for setup and maybe a little play, then two or three more for an adventure

I recommend answering them together

Just wanted to let you know we just added some copies~

There's no reserving copies, community copies are first-come-first-serve when we add them. That said, we just added some!

We add community copies at the start/end of a month~

this is a work of art

yeah I was just able to find last year's, neither myself or my partner have received this year's yet.

I haven't received my 1099 form from Itch yet. This is the last thing we need to start filing! D: Any word on them?

Any info on what e-mail address we should keep an eye out for would be helpful, too.

Played this game on +1XP!

OH DANG IT'S FROGS

Cassi Mothwin also read through the demo!

Spencer Campbell's read-through of the demo!

thank you so much, draz! can't wait to get the books on their way!!

This is awesome, loving the worldbuilding y'all are doing!

We played Hark! on Plus One EXP!


Ah, Kaden, thank you so much!
Your playthrough was a treat to read & follow along with~

me when i dino in a car

EnWorld interview with Nevyn!

Candyland (in space) Actual Play with The Boardvengers

The Cult's actual play with Nevyn!

Actual Play on The Weekly Scroll, run by Nevyn!

Interview with Nevyn on The Weekly Scroll!


I LOVE THESE GUYS

Party of One played an early version!

LONG SWORD