As soon as I saw your app's cover image, I immediately knew that tileset pack - I actually used the same for one of our earlier projects. It's a great pack and it looks really good with your game. It's a great game concept - it made me wish there was a win condition of some kind. Maybe if you expanded it you could set level conditions of outlasting a certain amount of time or changing it up a bit to collect a certain amount of hearts within a set time period. I did notice I only saw one of the saw blades once in the three times I played the game; more saws might add a little more challenge. I liked the animations and stuff as well. Nice job!
forDevs_sake
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This game allowed for some strategy. I found it better to just stay right on the edge of the road, and making it necessary to only worry about that one line of traffic. I'm not sure if this was intended, but I did notice the score didn't seem to track the time sitting on the road; the score only increased with each (tap) hop on the road, which is perfectly fine, I only mention it because the directions mentioned the score being tied to time on the road I think. I didn't notice any problems with game mechanics/systems. Nice job, I enjoyed this one.
This is a really cute game. It's a great concept and quite fun. If you went further with it, you could make subsequent levels more challenging by making the bombs colorful also. I'm not sure if there's a win condition, I got a score up to 53 but it just seemed to continue. I did check the lose condition, which worked well with the restart button. There were some minor touch/tap problems (sometimes the taps weren't recognized), but no other problems. Fun game!
As an avid and long-time fan of Holmes, canon and many pastiches alike, I really enjoyed the concept and plot of this game. It's very apparently you put a lot of effort into this - the game's mechanics, systems, and design. As I'm playing on MacinCloud, it's disappointing that I was unable to hear any of the narration/sounds, I imagine it would have added even more to the experience. The only problems I noticed were small, some screen alignment stuff (loading screen and one of the clue's in Watson's Room was mostly hidden off the right edge) and the some things could be a bit hard to see due to the dark environments (although it also added to the ambiance), but it may have just been due to the simulator I'm using on MacinCloud.
Nice job!
