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Foolish Mortals

A member registered Jun 30, 2016 · View creator page →

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Absolutely, it's very easy to break, haha

Your praise is too kind!

I started this for the game jam. Made in godot in 3 hours. All you gotta do is reach the blue goal. How hard can it be?

This Minute Has 60 Seconds by Foolish Mortals

Super unique idea of COOPERATIVE hot potato. No derf gets left behind!

Simple mechanics, but very satisfying to solve puzzles. A great entry!

Game page could use more details, but the animated 3D skeleton archers are great. Looks super ambitious. Greatly enjoyed being chopped in half by the Grim Reaper!

A super ambitious game, with an asynchronous 60-second timer to survive and get points with. Fantastic work!

1-2 local versus, awesome to fight an AI. Very unique mechanic with swinging a mace around. A great entry!

Wow. Multiple levels, with an AI. Lots of towers and upgrades. Tower offense/defence is a great  idea. Fantastic entry!

It has music! And multiple levels! Great work

A very ambitious game, with mulitple areas, lighting, items and enemies.

Great trailer, screenshots and logos!

An introduction cutscene! Nice transformation art, playing as a cat is cool, interesting theming. Great work!

An introduction cutscene! Nice transformation art, playing as a cat is cool, interesting theming. Great work!

A very ambitious game, with mulitple areas, lighting, items and enemies.

Great trailer, screenshots and logos!

Wow, what a great entry! A solo developer using java for an online multiplayer real-time top-down shooter is incredible.

Choosing the power ups is fun, and it's a great idea to make the loser get a new power up each round.

Great work!

Unique and awesome! Sword swallowing and fighting clowns 'IN THE RING' make for an awesome setting. Incredibly unique battle mechanics with the rotating wheel and multi-lane enemies.

Looking forward to the steam demo!

Absolutely. Go for it!

Woah this game is HARD! But what a cool idea of flipping around and aiming different guns!

Would've been nice if there aim lines (laser sights?) for each gun, and your cursor was a red aiming reticule.

Love the intensity of the ghosts approaching. This has the high difficulty, but easy to learn and understand that popular difficult mobile games like Flappy Bird or Jetpack Joyride have.

With some extra juice of screen shake, glowing muzzle flashes and gratuitous impact effects I could see this being popular on mobile.

Stretch feature: What if your guns ran out of ammo and you had to click a bunch to reload one bullet at a time? Even more stressful!

Catchy music, and powerups are a great addition.

Excellent game jam entry!

Great music, interesting concept of coop bomber but with player-specific enemies.

Easy to play in a web browser, controls are listed in-game. Awesome!

For player 2 it would've been nice to be able to use ARROW keys rather than strange IJKL; but I understand you wanted to have a bomb button nearby

Nice music, sounds, animation. Very polished.

Occasionally the bugs seemed to move towards you if you're close enough? Not sure, but boy did it make me enjoy blowing them up.

The icing on the cake is the random level layouts on retry - great for replayability.

Excellent game jam entry!

We're glad you liked it, and thanks for the kind words!

Wow, that's high praise. Time certainly flies - thanks so much!

Thanks for sharing! For poses/characters, we definitely prefer weird or quirky as they're much more memorable.

Thanks! We're big fans of making our players work hard to earn their victory

Sadly run as administrator doesn't fix it

Did you ever find an older version? I'm in the same boat

Cool program, but the export .vox file button is broken, and appears to have been broken for some time. Are there any newer fixed versions floating around somewhere?

Glad you liked it! Yes the time period setting is a bit vague - it was originally written for a roleplaying session a long time ago, haha

Haha, thanks! The steam community page has some walkthroughs if you're stuck

It's the full game - we just like the idea of supporting the 'pay what you want' model

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A bit late, but I'd be happy to contribute MMM and Lazer Cops to the bundle

I'm glad you liked it! We are currently working on other projects at the moment, but a sequel is definitely not out of the question!

Hi. Yes, it is possible to possible to accuse anyone of the murder, and with the right evidence get them falsely convicted. However, there is a *true* ending, and a real culprit (which you'll know when you see it). *hint: did you check the phone?*

I'm glad you liked it! Thanks for posting the lets-play here.

After a long time searching, it appears Itch only allows you to claim a steam key if you buy the game (i.e. pay money for it). Sorry for the inconvenience.

Hi there. Are these crash logs? If so, could you send them to ?

I'm glad you like it! We put a lot of effort into the voice acting, and modelled it after old radio mysteries.

I've added Steam keys to be distributed when you download the game, but they don't seem to be being distributed properly. I've tried emailing's support but they haven't been helpful. Not sure when this issue will get resolved.

Glad you liked it!