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FoldedFox

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A member registered May 04, 2025 · View creator page →

Creator of

Recent community posts

Thanks! Really glad you enjoyed your time with it

Hey! Thanks for the feedback. There’s absolutely a problem in this build with lack of onboarding. It’s built as a mechanical prototype and, as you picked up on, it’s a test of whether the systems can support the necessary depth for a game like this.

But then I put it public, and before doing that I really should have put more effort into the onboarding and tutorialisation. Lesson learned, I guess!

Anyway, thanks for playing and for taking the time to leave detailed feedback

Thanks for playing! I’ve had a bit of downtime over the last month, but looking forward to continuing with it soon, so hopefully will have some updates for you!

Thanks! I hope you enjoy it!

(4 edits)

Hey!

Earlier this week I put up a prototype for Delve Too Deep, a crunchy tactical deckbuilding dungeon crawler, inspired by mechanics from Gloomhaven and Arkham Horror: The Card Game

Combat takes place on a hex grid with a focus is on enemy and resource management, with each turn being a puzzle of how best to tackle the current threat with a mix of ranged and melee combat, determined by your cards. The prototype is free to download, and has about 90 minutes of gameplay, with some replayability.

More info on the store page

Thanks for taking a look and I’d love to hear what you think!