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Foestar1

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A member registered Apr 17, 2025 · View creator page →

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Recent community posts

Omg, I am loving everything I see in this! It reminds me so much of what I grew up playing! Bloody marvelous!! 

Welcome to the Fracture. I don't want to go too in depth in the story as to ruin it, but the player will awaken on a floating Island which is home to the town of Serenity. The only other life seems to be a small cute hovering robot named Chip (maybe Chippy, subject to change). 

Chip Flyby

As the player explores the small island they will find derelict vacant buildings and a strange portal.


Chip will guide you through this world as you rebuild the town, causing the life to return. You will have a house of your own that you can enter and furnish. A garden to plant, a furnace to tend, animals to ride.  You will have the ability to customize your Avatar from skin color to hair with some premade options. 

Skin Colors


Sounds charming and fun? Well you can't rebuild a town without getting your hands dirty. In order to repair the player must use the portal and guidance of chip to enter combat fields and dungeons within those fields. Here you can fight enemies in an active RPG combat with skills/spells tailored to how you want to play. Want to be a spear wielder who can cast shields and heals? Done. A spell and board instead of a sword and board? Done. In Fracture I have planned a simplified yet creative way to achieve this without overcomplicated systems that come with RPG's. 

Fight through the monsters in 1 of 4 elemental fields (fire, lightning, water and earth) each with their own weakness. Collect resources from each to fuel the towns growth, and eventually unlock the mystery that is The Fracture. Below are a few screenshots of the current work.

Main Menu

Town Flyby

Fish

Yeah, kind of makes me feel like some music in between waves or something.

I loved this one. Stupid cute. Fun once I realized how to use the moves.

Corporate Biscuitmen at it's finest.

Awww I got bugged on first go. I was enjoying it. Art style really nice. Sound and music was also really good. Though it was pretty loud. But for the bug, if you open the door while walking toward it or being close it can knock you out of the level which happened twice to me. The monster sound in the distance was awesome, but I never got to experience it because both times I played I got knocked out. Maybe it's just my bad luck. Went back 1 more time to see him and got lost only to teleport back to the beggining with no shards.

I think I just got lucky because I kept hitting non stop and never had anything happen even with the bar on the left maxed out. Then finally it did when it was only a 1/4 full. lol, shows my kind of luck. Cool graphics!

Enjoyed that. I couldn't figure out how to heal. Took a bit and a ton of keyboard pressing to find the inventory button to equip my new guns. Was surprised when I realized the shotgun was not a shotgun but actually a shootgun and I just misread it. But it also made it pointless to buy the other gun it felt because that one was boss. Also, window control got a little annoying because they kept popping up over each other.

That being said; very much enjoyed it. Probably one of the cutest games I've tried so far out of the 20 I've played up to this point. It reminded me of something my wife would make and I loved it.

I liked the design of it. I did have issues with cookies getting stuck it seemed and sometimes cookies disappeared on me. Not sure why. But I also noticed you can drop cookies slightly lower into the board which makes it easier to sneak the direction you want. >:)
Overall, enjoyed it.

Omg!!! How did I miss the dodge? Hahahahahha! That made it much better. I still got hit but it felt more fair because when I got hit it was because I either dodged too late or too soon.

Fun. The window was too big for the browser so I had to keep using scroll wheel. And going back between the 2 screens after a failed jump was a little frustrating. I just wanted to get back into it again. lol, but good job.

Super hard to dodge slimes unless you're walking straight back and even then they still hit me half the time. I didn't have enough to restore my health. Combo was cool.

I enjoyed that. It got pretty easy at one point and biscuits stopped spawning. But then when I loaded back in I died a lot and a ton of biscuits started spawning. Was fun.

Cute little game. I used my client change spell when I probably didn't need to and ended up needing it bad when they had nothing in common. xD

I had the same kind of experience as Celtia. I had to stop myself from playing because I enjoyed it a ton. I didn't feel it fit the theme really or maybe I didn't notice how it related, but that didn't stop me from playing it. The music was VERY diablo 1 feeling and I was super here for it. I enjoyed this one a lot and will come back to it even after the jam is over. Was fun leveling up my character and feeling strong. Kudos on an awesome project!!

Man that was hard. Cool art style though. Original as well.

Was beautiful. Gameplay was fun. Sometimes I feel like my shots weren't hitting. But I think it's because I couldn't see the bat's life. It was only with them. Also didn't load in the browser version. But download worked fine.

Super cute game. My wife loved it as a cat person.

That was fun. I was dodging easy peasy, but I got lame sauced by one I think on the back side of my hitbox because I feel like I dodged that one.

Are you kidding me. I did the first level super fast in like probably 2-3 seconds. I just clicked like crazy and said "Wow, this is cute." Then I realized as I was jumping on the last block it said odd numbers only off to the left...... I did it super fast by accident. xD
Fun game!

Most I got was 15. Was fun though

Took me a hot minute to realize you dash with right mouse. But once I did it I got the cookies pretty fast.

At first I didn't like the dash. But I grew to love it when I realized I could be invincible dashing.

This game was amazing. I just spent an hour and a half playing through it. Was satisfying. The slow pace waiting for that build up made the build up as enjoyable as I was hoping. I'd give this a solid 10/10. Cute characters, great graphics, solid loop!