haha yeah, i know it is not much choice. rather then adding a ton of stuff, my focus is to make a good mostly linear story. still not quite there yet but continue to make small improvments. once i am happy with that we can branch out. ;)
Focaccai
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Thanks, I mostly agree with your analysis. My goal is consistently release higher quality games created with more advanced generative systems over the course of several years. This is only the third such experiment I have released, they will get better! I will continue working on the code while smarter AI models are also released. I've learned a ton already and am refactoring the whole system.
Sometimes the goal of an experiment is not to succeed or fail but just to learn and try something new.
Thank you for commenting, it will help drive engagement to this game!
I have to wonder though, what is your true intention with such a vapid comment? Perhaps it a kind of virtue signaling or conditioned response. I'd like to know if the brief sense of smug satisfaction really worth that much to you.
Please do me a huge personal favor and have some basic human kindness towards others in real life that you seem to completely lack when interacting with people on the internet.
Thanks! We have been experimenting with many different art styles prompts and this one was one of our favorites. The main keywords are "Photoreal stop-motion claymation"
The really cool part with this system is the AI generates the image prompts by describing the scene. It creates dynamic prompts containing the page text, characters, and scene descriptions. It's not perfect but works pretty well for a fully automated system.


