fun, cute, great visuals and sound mmm!! i enjoyed it! very complete lil game~!
Recent community posts
(oh nooooo,, i didn't even think of that! it's meant to be like, an eggplant creature?? but i guess that's still pretty similar ahh ;w;)
thanks for the nice comments! and i will definitely remember your character design tip ; v ;
oh thanks! ah oh no!! you did nothing wrong aha, love recently had a big update that broke a bunch of older games!! so i need to update this and my other games if they're going to work right hmmm, i should really do that huh! thanks for trying it out even if it is broken, and all the nice words~
edit: ahaha i'm trying to fix it right now.... i see what you mean. it's not much of a game if you can't see the bubbles lol!
ahh i hadn't seen this response! thanks for answering. tuckie did eventually get to me on twitter but i really do appreciate your answering me, so thoughtful of you thank you! ˉ̞̭(′͈∨‵͈♡)˄̻ ̊ both of your projects are very cool!! tuckie, please send me a hard-copy of the tuckie lore, i _will_ need to consult it and highlight various portions
aww this is super cute. i actually think its genius how emotional sympathy between buddies is made into a mechanic here, like seriously. i like the cute music and amusing emotion sfx and the bold color visuals are really neat. reminds me of a gameboy color. good work everyone!
i really loved this and the comic prequel!! the mood is just something else... like i love the sine wave dialog box, and the visuals are really neat. gosh there's just a lot to love here. of course the ingame theremin playing was a highlight for me! ambitious. what engine is this made in? very good game :)
love the simple line graphics (the bunny ufo is super cute!!) as asteroids it's pretty good, though i will say the teleport makes a nice addition. i liked warping around a lot for some reason. your first game too?? nice work! hope to see more.
consider me coughin'
oh very cool! I love your artstyle and the background looks really cool and leaves a nice taste! sweet to hear you're having fun too! i really want to play your game, it looks like a neat world and fun-to-read dialog.
aside, but i want to try using renpy sometime too. how do you like using it?
is this like a work-in-progress thread? if so here's some screens of my entry... it's not really much yet, but you can make bubbles and jump on them, and blow on dandelions??? i'm having fun at least!
i've never done a jam longer than 48hrs, but i'm planning on doing the same as i usually do:
doodle ideas -> code a "room" to test gameplay (obvs not as important if your game leans narrative) -> spend too much time on music -> art time -> polish polish polish with whatever time is left!!
good luck everyone!