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FloofyTreats

39
Posts
5
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A member registered Jan 31, 2025 · View creator page →

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Thank you for playing, glad you enjoyed it and felt that tension! The reason the game closes on the web is because of trying to move around with CTRL+W, since that’s the shortcut to close a tab on browsers. We added crouching with C as an alternative, but either way I think it’s better to play on desktop

Simplistic and nice, enjoy the vibes with the visuals and figuring out where to go is interesting! I wasn’t super motivated to play through all the levels, I’ll admit, but nonetheless, it’s a good game! Nice job making that many levels!

Everyone else is already singing praises of this and I won’t repeat what everyone else is saying, but I still want to state how much this nails the jam vibe. A complete package, concise and fun. Simplistic, open, not too ambitious. Great work all round, I’m impressed!

Incredibly short, but pretty solid! Fun to limit vision on the sonar and force the player to fight partially blind. Would’ve liked to see something with more a bite and depth, but nonetheless it is well made and has wonderful art!

A fun take on the theme and a nice implementation of a text-based adventure! Was surprised at the various events and outcomes, and the writing and art were both very charming. I’ll admit that rolling for things seems heavily skewed towards failure, for the most part, but maybe I was just really unlucky! Either way, good work!

This is such a cute take on the theme! Took me a second to understand what I was aiming for, but once I got it, it was easy to get into the groove! Really enjoyed the art, the vibes, and the tunes on this one! I wouldn’t mind an idea like this getting expanded on in the future, this has some really cool potential! Well done!

Fantastic concept, really good interpretation of the theme and adaptation of echolocation! I’ll admit I got a bit burnt out from the lack of checkpoints rather quickly, but nonetheless, this is really impressively done!

That’s a commendable implementation of a rhythm game for a 9-day jam, even building out a handful of different charts! Cute concept and even though you didn’t have an artist, the visuals you went for were cute! Good work!

The visual presentation of this game is quite the treat! I really enjoyed the look and the vibes, and it’s a unique spin on roguelites, but I’ll admit I was left wanting more clarity of whether I had a goal or not. Also visual clarity in general would’ve been nice and some enemy variety. I got to a point I maxed out on every upgrade, or so it felt like, so I’m not sure if there was anything else to do. Either way, well done!

Cute and short lil game! It’s a neat idea, kinda like a reverse climbing game, but with less rage involved! Definitely could’ve used more polish, but not bad for a jam entry. Well done!

Really unique concept and take on the theme! The puzzles were quite difficult and it took me a while to really process that both the statements AND the evidence would be gone by taking one person out, so I kept running into silly circles. A fun idea that could definitely use polish and be fleshed out. Good work!

Was surprised about the amount of options you’re given, with the different weapons and endings. Impressive in the time frame of 9 days! I’ll admit that the music repeating throughout (unless you were in combat) was not my favorite, but overall the art and sound design was good. Great work, solid entry to the jam!

Cute text adventure experience! This is quite the step-up from your last entry and I enjoyed the interactivity this time around. Was not expecting the reveal by the end. Well written and nice work!

This was a beautiful game. The visuals and sound design were sooo so pretty, totally captivated by it. I’ll admit it took me too long to finish Draco cuz I was way overthinking it, haha. Really nice touch to make the hovered stars highlight its relevant hints! Overall, really well done!

Wow, gosh, this is high praise! Happy to know you enjoyed the game so much and thank you for playing!

Thanks a lot for playing! The monster is scary, but it’s mostly blind and can be evaded by being sneaky! Glad you liked the vibes <3

Nope, the code is always the same! Didn’t really have time to randomize

This one has so much charm! I love love the art style and the cute sounds. Very neat lil stealth game. Wish it expanded a bit more with the mechanics or the environments, but it was fun nonetheless! Good work!

Adorable art style, love the character design. Writing is silly and the story is interesting! Would’ve appreciated more sound, but it fit the concept and I enjoyed it!

Shame that it’s broken, but from what I COULD play, I really enjoyed the art and concept. It’s a fun lil set of microgames and a nice take on the team. Hope to see a fixed version soon!

The concept reminded me of Slenderman, haha. Cute execution, liked the art and music quite a bit! I definitely did not manage with hard mode. Nice job!

This is a super creative take on the theme! Really enjoyed piecing things together, I was stumped for a while until my boyfriend started noticing a pattern. Very well done!

Fun survival game, really simple loop, liked the upgrade to the weapon after getting enough kills. I think I definitely missed some sound to accompany it, but it’s neat all-the-same!

This is a very cute first project! I found it a little confusing how to properly grab items at first, but I figured it out. Cute art, I look forward to seeing you all try to make more games!

A cute and short visual novel. I’ll admit I was very put-off by the lack of sound at first, but playing through, it’s a nice and concise lil story. Well done!

I got a 40! Really really cute game, well done!

Hey, thanks for playing, glad you enjoyed it! There’s a good amount of jank that needs to be worked out, but it’ll be ironed out in the future.

That new enemy type probably shouldn’t have been placed where it did since it’s unkillable unless you have a pit around, haha.

A cute take on the theme with cute visuals to boot! Simple puzzle experience that could really be enhanced by some sound and clearer mechanics. Still, a nice job and a good fit to the theme!

I’m glad you enjoyed it! Coincidentally, the plan was to make it so enemies would attack you in turns, instead of hounding you all at once, but game jam time did not give us enough space to make that happen. Still, thanks for playing and for the feedback! Hopefully this will continue to go somewhere, in the future

This game is PEAK Flash game vibes! I was transported back to my childhood, playing random platformer games on minigames.com Anyway, really unique and fun take on the idea! With some polish, this could be a fantastic puzzle platformer that I KNOW I would spend hours on just trying to perfect my timing and speed. As it stands, it is a little janky and the lack of checkpoints is infuriating in some levels. All in all, a really good entry!

The visuals are nice and the idea is there, but it’s really easy to get soft locked. The enemies in the “dark” section don’t ever reset their location, so you can’t get past them to progress the game. Still, a nice idea and hope you all keep at it!

The viewport seems to be sized wrong! Not sure what to do to be able to play it on my end. A shame!

It appears the player does spawn inside the floor as the other comment mentioned. A shame, I’m interested in what this is about!

An incredibly cozy and well thought-out interpretation to the theme! This is probably the most relaxing entry in the jam and it is a really entertaining experience. Brings out all the same feelings of “Gah, if only I had more time to fit all these activities” that we’ve come to know and love as adults, but in a really cute way! Great work

Very straight forward text adventure with themes of war and morality. Always neat to see a text adventure, and though this one was very barebones, I can appreciate someone experimenting with the genre!

Short and sweet experience! The writing is not my favorite thing in the world, but it’s an entertaining time throughout! Absolutely LOVE the art direction, either way! Good work!

Really fun lil puzzle platformer! The minimalistic visuals and muted color palette, coupled with the ambient music and methodical gameplay makes it all a very cohesive experience. My only gripe is that it’s very easy to mistake background elements for foreground, and vice versa. Great work!

A really cute and entertaining puzzle experience! Some of the puzzles were head scratchers, but I managed to stick through to the end! The camera was pretty unwieldly a lot of the time, which made it annoying to try and move around, but overall it controlled well and was fun. Well done!

Really cute lil experience! The way you’re filtering out elements with the colors is really impressive and unique!