Thank you for playing, glad you enjoyed it and felt that tension! The reason the game closes on the web is because of trying to move around with CTRL+W, since that’s the shortcut to close a tab on browsers. We added crouching with C as an alternative, but either way I think it’s better to play on desktop
FloofyTreats
Creator of
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A fun take on the theme and a nice implementation of a text-based adventure! Was surprised at the various events and outcomes, and the writing and art were both very charming. I’ll admit that rolling for things seems heavily skewed towards failure, for the most part, but maybe I was just really unlucky! Either way, good work!
This is such a cute take on the theme! Took me a second to understand what I was aiming for, but once I got it, it was easy to get into the groove! Really enjoyed the art, the vibes, and the tunes on this one! I wouldn’t mind an idea like this getting expanded on in the future, this has some really cool potential! Well done!
The visual presentation of this game is quite the treat! I really enjoyed the look and the vibes, and it’s a unique spin on roguelites, but I’ll admit I was left wanting more clarity of whether I had a goal or not. Also visual clarity in general would’ve been nice and some enemy variety. I got to a point I maxed out on every upgrade, or so it felt like, so I’m not sure if there was anything else to do. Either way, well done!
Really unique concept and take on the theme! The puzzles were quite difficult and it took me a while to really process that both the statements AND the evidence would be gone by taking one person out, so I kept running into silly circles. A fun idea that could definitely use polish and be fleshed out. Good work!
Was surprised about the amount of options you’re given, with the different weapons and endings. Impressive in the time frame of 9 days! I’ll admit that the music repeating throughout (unless you were in combat) was not my favorite, but overall the art and sound design was good. Great work, solid entry to the jam!
I’m glad you enjoyed it! Coincidentally, the plan was to make it so enemies would attack you in turns, instead of hounding you all at once, but game jam time did not give us enough space to make that happen. Still, thanks for playing and for the feedback! Hopefully this will continue to go somewhere, in the future
This game is PEAK Flash game vibes! I was transported back to my childhood, playing random platformer games on minigames.com Anyway, really unique and fun take on the idea! With some polish, this could be a fantastic puzzle platformer that I KNOW I would spend hours on just trying to perfect my timing and speed. As it stands, it is a little janky and the lack of checkpoints is infuriating in some levels. All in all, a really good entry!
An incredibly cozy and well thought-out interpretation to the theme! This is probably the most relaxing entry in the jam and it is a really entertaining experience. Brings out all the same feelings of “Gah, if only I had more time to fit all these activities” that we’ve come to know and love as adults, but in a really cute way! Great work

