The visual presentation of this game is quite the treat! I really enjoyed the look and the vibes, and it’s a unique spin on roguelites, but I’ll admit I was left wanting more clarity of whether I had a goal or not. Also visual clarity in general would’ve been nice and some enemy variety. I got to a point I maxed out on every upgrade, or so it felt like, so I’m not sure if there was anything else to do. Either way, well done!