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A fun take on the theme and a nice implementation of a text-based adventure! Was surprised at the various events and outcomes, and the writing and art were both very charming. I’ll admit that rolling for things seems heavily skewed towards failure, for the most part, but maybe I was just really unlucky! Either way, good work!

Tysm! ^^ Yeah, I definitely ran out of time to balance it properly; there are a disproportionate number of difficult checks and not enough items to make up for it. Note to self to leave an extra day for QA next time haha …