an updated version should be available by now.
Flexible Media
Creator of
Recent community posts
I'm not aware that putting in a free demo (aside from the webgl /browser version) would work along with a paid content. We need to explore it further. On the upside, Steam keys do came along with an itch.io purchase of the game. Our version on Steam (particularly the BETA branch) had far more content compared to the version which usually gets updated a week (or so) after our update on Steam.
Did you know steam keys for lewd games work in Germany? You just can't see the store or buy it there, but activating a Steam key can bypass this. We do have players from Germany actively participating on our Discord server. :)
Making the demo available on itch is just painful, as the only way to do that I believe is through a webgl (browser base) like what we did with Paradise Lust 1. But there are a lot of restrictions content wise that will prevent us from doing so. Another option is to set up another game page for the demo, which in any case may or may not hurt/divide our followers switching from one page to another.
I do not know yet but for now the answer is no.
As for your other inquiry, content wise we've now released episode 3 (on steam) It follows a main quest line for Dawn. We tend to release 1 main quest line per girl (and/or location) per episode. So far we have Episode 1 - Ros, Episode 2 - Linda/Dungeon and Episode 3 - Dawn and the Orb.
Apple appears to have broken something with Sonoma's compatibility with Unity (game engine where the game was built) in windowed mode. Please delete the system.sav file and see if it will boot up the game in Fullscreen mode. Sadly this is an issue that is not ours to fix. But, we've already reached out to Unity to address this.
Original game you mean as in Paradise Lust 1? If yes, full build has been released last yr with about 3 updates already added in.
If you're referring to Paradise Lust 2, we're still in Early Access, with about 3hrs worth of content as of this build. And we'll be releasing a monthly update until the full release by mid 2025.
Doesn't happen on my end. would you be able to replay it again and send the logs which you'll find here %USERPROFILE%/AppData/LocalLow/FlexibleMedia/Paradise Lust
Just copy-paste that on your file explorer and it should open the save folders. look for Player.log and email it to jack@flexiblemedia.net
1. We've checked and we were not able to encounter this issue, nevertheless we applied a fixed that will prevent this from occuring on your end. (should reflect next build)
2. It was an intended word play for "Patootie" (same for "making")
3. Can you recall which particular scene you've scene this?
- Finally, does this game not have a comment section on the itch platform
Apparently I can only choose which one we can use. Either a comment section or a discussion board. We've chosen the later to make it more organized.
To transfer your emulator's save files to Windows, you'll first need to locate the save folders on your emulator. If you're using an Android emulator, the save files are typically stored in the following directory: Android (v11): Phone Storage > Android > data > com.flexiblemedia.paradiselost > files
Once you've located the save files, simply transfer them to the following directory on your Windows computer: %USERPROFILE%/AppData/LocalLow/FlexibleMedia/Paradise Lust
This should allow you to access your saved game files on your Windows device. If you have any trouble locating or transferring the files, feel free to reach out for further assistance.
Thanks, that's curious. At the end of Day 1, it should be sending you into the bedroom to sleep (and have sweet dreams). Could you get me the savegame files, and I'll have a look?
Savegame Paths:
Windows: %USERPROFILE%/AppData/LocalLow/FlexibleMedia/Paradise Lust
OSX: ~/Library/Application Support/FlexibleMedia/Paradise Lust
Linux: $XDG_CONFIG_HOME/unity3d/FlexibleMedia/Paradise Lust