Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Fkjaha

32
Posts
1
Followers
A member registered May 21, 2020 · View creator page →

Creator of

Recent community posts

The best comment I have seen so far xDDD

(1 edit)

Fantastic game! Really good concept that fits well the puzzle genre.
I really cant think of anything that was out of place or unfinished given the 4 days we had, well done :)

Fun concept, but teleportation back every few seconds felt out of place, it made the experience unfair imho since it artificially puts you in a place where enemies are
But the artwork was Fantastic!
I think 1-2 more days would have helped a lot with making the gameplay more satisfying :)

Absolutely agree with feedback of @Malewife

At first it felt like the game was made before jam xD (game looked to good to be true)
And it turned out to be really well made) Artwork is simple but clean, Vibes are consistent and Number of levels is also impressive taking into account how different they are and how few time we had)
Well done!

Completed 19 laps and got killed by some crazy triangle xD 

Unfortunately I failed to understand what to do, when I have a key - it just disappears as soon as I click E
And after that there is just repeating train section where monster catches you no matter what since you are slower than him :/

As many have mentioned - concept is actually interesting, but I think the game lacks a clearly defined goal with some kind of explanation what to do))
Well done anyway))

Really nice game. It is not too big so it feels consistent.
Time slow down with Shift Key is really nice. The only thing I would have changed is how quickly the speed increases, I think it can be a little slower))
But overall - short but fun game)
Btw, making the Web build could have helped to get more votes :)

xD, Thanks!

I had big plans with mana, shields, magic, random rooms and more enemies
I wish I did more in first 2 days of the jam [but I did not :(

Thanks for the feedback anyway :)

Art is amazing indeed. But yeah, the gameplay on keyboard is a little hard :/

I think the time limit is too short, and player controls could be a bit more pleasant 🙂

xDDDD How did you guys came up with this concept?
This is the most hilarious game I have seen submitted so far xD
But dont get me wrong, it is also good looking and fun, I think the only change I would have made is a wider view to see obstacles earlier before hitting them

Actually an original concept for the theme, creating traffic with a lot of cars)
Imho this game could have been much more intuitive is it was grid based and with a lot more cars with a top-down view. (like a busy city-center parking simulator)

I have already seen this concept of wall bouncing a lot, but this time the game really  uses it in a fun way. 

The fact that you can see how you move from all perspectives at the same time was a good decision

And no need to mention, but artwork is amazing :) 

Got 1734 points by going outside the spawn and immediately returning there xD

Metroidvania is a bold move for a 4-day jam xD

Well done anyway, game keeps the vibe and is intuitive to play

Amazing game, but what do I do xD

Thanks :)

Wow, game has a lot potential. However, I think the art will be better with some pallet.

Wow! Really enjoyed playing but at some points it is too difficult. So, I think levels could be more accurate. 

Good job! Everything feels solid. However, I think there could be a little more content. 

Controls and gameplay need to be more handy. Music and art need attention either(

I think the game is good, but I'm not sure because of 5fps :)

Nice idea and art! However, aim and gameplay need rework in my opinion)

Too simple(

I like it! So simple and fun)

"Чёт у меня не загружается" - тоже самое

WOW epic game