This was amazing, and such a joy to play!!! Thank you for sharing your talents with us and making such a master piece for GMTK This year! 10/10
DiscoInkling
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Best game I have played yet!!! Super easy to pick up and play, and hard to stop! I only was able to beat the first two levels, and got stuck on the third with my fingers hurting a little from clicking so much! Would honestly buy on steam if it was a little more polished, had some more play time for chill people, and more music!!! Super great game! 9.8/10 (Narrative in the description was a banger but was not technically in the original game upload lol)
Really neat game! I was able to win after a few confused attempts by just spamming the green button without a care and won twice in a row? There may be a few more helpful scenarios than hurtful. It was really interesting and your team took an approach that I had never considered. The countdown going faster really broke my ability to make calm decisions lol.
Thank you for the great feedback! I do agree that we let the shadows piece of the theme untouched a little, we had a plan for that but ran out of time for that sadly, you know how it is.
The stirring mechanic is very difficult to use reliably, I was going to add a counter above the cauldron that tells you how much you have stirred while you are doing, yet again. out of time. PRO TIP: you can move the spoon over the cauldron once and then release it to add just 1 to the number, you can do this as many times as needed to achieve the correct amount of stirs as the inputs will stack.
Finally, I'm sorry that you got confused by the items names, if you hover over the center of them for ~ 0.5 seconds, a tool tip will appear that tells you the name of the item, and a funny description.
Again thank you so much for your feedback!
cool game! I found the controls are fairly painful to use which takes away a lot from the experience. I would map it to fire towards the mouse. I also had a bug where the present spawns on top of the player making it so you can't fire an anvil. You did a great job with the art and the opening animation though! overall pretty good game!
Since you still have lots of time before the submission time have ended, I recommend making some updates and just experiment with how you could make it more fun! Good luck with your future game jamming :)
cool idea but no matter what I did I never really felt in controll and kept getting "GAME OVER"'s because of broken colliders. The audio was really cool and you got a lot done with the 3D graphics but I will say it would have been better if you did 2D and better textures then 3D with standard unity textures. Cool game and I had some fun! hope you have fun making it and that you do well in the jam!
Great idea with the digging into piles thing. As someone with a messy workspace its very relatable!
I would have wished there was more gameplay and levels like the whole house to clean! and the lore a little bit more thrown around the place.
Graphics were AMAZING loved it.
Audio could have used more diversity and music that stands out more.
Over all a GREAT first game jam game and I hope you and your team continue to work on games :)
hey, GREAT game loved it but ......uhh ...... how do you get past the evil little red squid things? also It could really use some tutorial text to explain how to move in the first place and where to go to find more of the tutorial. and also, WOW you made all of that yourself!?!?!? make sure to give yourself a pat on the back!
Great Game!!!! I had a ton of fun. I wish there was more sound/ music to the game. It was very hard and I never really won but still really fun. The graphics were AMAZING and the animations were clean. really high quality. I don't think I ever really got to "dive deeper" but it still fits the theme alright. Again GREAT GAME hope you had fun :)
okie so I played it, Great game nicely done!!!! I wish there was a bit more of a difficulty curve and a tutorial to let you figure out exactly how the game works not just what buttons to push. I experienced only 2 bugs(and for that I must say nicely done) the ammo I needed kept moving out of bounds which made me need to restart a LOT also I kept getting halfway stuck inside the walls. I could just move out but it does not seem intentional. the jumping controls were very frustrating to me and I kept press space then seeing a death screen over & over. Graphics were great, sound and the one song worked together REALLY well. I never beat it but I tried my best. It would also be great to add some extra hearts every here and there. great job and I hope you had fun!!!



