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FieldMagic

14
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1
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A member registered Jul 08, 2023 · View creator page →

Creator of

Recent community posts

Thank you for playing it! I couldn't come up with anything really that was like " This could work" in regards to the theme, which is why I settled for the easy "scale the tower" option lol I did have a story, that would've helped... but all went out the window due to time restraints. Congratulations again on your game jam submission, I really hope it does well.. so clever and well executed.

Thank you for playing it! I'm quietly proud of the animation and character controller... level design was a mad scramble because I spent too much time on the former lol I actually designed it that way, the inspiration were the rage games that you had to climb mountains and could fall all the way to the bottom..  won't be everyones cup of tea, but was hoping there would be enough "fun" in the character controller to get you to say... one more try haha

Thanks for playing it! Funnily enough the background was the last thing I gave up on, only because I couldn't get the vertical parallax to work properly haha The idea was it was a crime syndicate tower, which ended with the big boss at the end by the final window... had 60% of the background art done, but once I realised I didnt have time to spend time on "story"... just settled for what I had in test levels.

Thanks for playing it! I split it up into mini levels, double jump section was just after the sliding one so you wouldn't have missed it (big assumption on my part as lack of play testing from anyone outside of me was non-existent lol ).  Definitely needed sound, some more juice and I wanted to have a story to give it a bit of life.

Thank you for playing it! The camera definitely needed to be adjusted to help you see obstacles coming up.. got the chop when I fell behind haha

Thank you for playing it! As you can prob tell, spent too much time on getting the animation and character controller as good as possible... then realised I had less than a day to do the level lol

I really enjoyed the way the zombies climb each other. Very nice spin on the theme.

Great game. Execution of the theme is very well done.  5* across the board

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this is my winner so far. most original and creative way to use the theme. Everything works so well, well done.

Nice use of the theme, I enjoyed just partnering with everyone to see the designs haha

very polished and art work is fantastic. Nice work.

I often went into the blocks when trying to push them, but other than that.. top notch

Art style and use of the theme are really nice. I tried a few times to work it out, but couldn't get it. I think the biggest issue was just a lack of feedback to know if I was on beat, taking damage, blocking etc

Thanks for playing! You got stuck? Damn, never ran into that one.. ran out of time so wasn't able to get proper play tests with others, on different machine etc