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Full Frontal Frog

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A member registered Jul 15, 2019 · View creator page →

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Build Delay (v1.08)

Hi Everyone! We hope you enjoyed the v1.07 build we released at the end of October! We're actively working on a new build with bug fixes, controller enhancements, and improvements to the Voyeur System.

However, we're already very close to the end of the month, and since many of our QA team is based in the USA, the whole Thanksgiving weekend took up time needed for testing. To avoid slamming our team with work during holidays, we are delaying the v1.08 build to mid-December.

To be more precise, we will be moving all build releases to mid-month going forward. This will allow us to preempt big holidays that typically fall at the end of the month (e.g. Halloween, Thanksgiving, and Christmas).

We're actively planning new features as well as ramping up pre-production on Act 2. We're also integrating new people into our team to help us make this all happen more quickly. Thank you for your patience and support! Ribbit~

We will release a new free demo in 2026!

Future acts will be paid DLC.

Glad you loved Act 1! The Steam version of OSH Act 1 will be getting updates for the next several months. We have a pretty big update for it coming in a few days actually. You will have to pay for Act 2 when it is released, which will be handled as DLC on Steam, though we expect it to be of similar scope and price as Act 1. Of course, supporters on Patreon and Substar will get preview builds of Act 2 as it's developed.

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Hello! Yes, you can get the game on our Patreon, but that site works differently. You can download the latest Android build there for $7/mo, but you will only receive updates to Act 1 if you continue on a monthly basis (or if you come back later for the same price). Same goes for SubscribeStar. On the contrary, a purchase here on itch will get you future updates to Act 1 for free. We're looking into expanding into other venues such as GOG starting in 2026. So you may want to wait at least a month because we have a fairly big update for Act 1 rolling out at the end of October!

Good question! We already have the Unity fix applied in v1.07, which we expect to have released by Halloween!

It seems your phone is not able to handle the Dojo in it's current state. We apologize for this. It's difficult to account for the differences in power of Android devices. We will attempt to optimize the performance with continued development. For now, you may request a refund from support ( support@itch.io ).

Hi! Sorry for the crashes. We haven't gotten any other reports like this. Do you know how much RAM your device has? If you can provide more information like operating system, game version, and error logs (if possible), we'll get it looked at: https://wiki.ohsohero.com/troubleshooting

I made a new walkthrough page! Check it out: https://wiki.ohsohero.com/walkthrough See Step 10!

Hi jtrussell, sorry you're having problems. itch isn't a perfect storefront. The standard procedure here is to contact itch support ( support@itch.io ). You can either ask them for a refund or try to resolve the download issue. itch doesn't provide us a record as to whether you purchased the game, so we need to be careful. However, if itch doesn't provide you support within one week, post again here and we'll try to resolve your issue ourselves. Thanks again for your purchase and patience and we'll try to get this resolved soon.

If you got the Red Key Card from the vault in the Dojo, return to the Bayou, and keep proceeding right (East) through Lood City!

Hi! Sorry we didn't see this message before. It got caught in a comment moderation queue I had no knowledge of.

On Windows, you can reset all of your options by running a simple command on the command line:

REG DELETE “HKEY_CURRENT_USER\SOFTWARE\Full Frontal Frog\Oh So Hero!” /f

This will not affect your save data or gallery data.

Alternatively, you can download this batch file, then double-click it to run it: https://www.dropbox.com/s/k73lqbotqmms14e/OSH%20Reset%20Options.bat?dl=0

We will be providing a new free public demo after our post-Act 1 release work is complete. This way the demo will include all of our newest gameplay features. This will probably happen in early 2026.

It's out now!

Hi everyone. Players of Oh So Hero v1.05.000/001 have discovered a progression-halting soft-lock bug in the Forbidden Bayou. As the player travels east past the entrance to Hiroto Dojo, they will encounter a spot where the camera locks in place for an enemy gauntlet, but the enemies never spawn, preventing the player from continuing the game. This bug (sometimes labelled a "regression") was likely introduced by accident while working on localization code or fixing other bugs.

We will be rolling back the live Steam build to v1.04 until we can get this issue resolved. For everyone else, you can simply download/install the v1.04 build from the previous month. Because there were no new features added with the v1.05 build, we will not be creating a hotfix. Also, we still need time to create a proper fix for this progression-halting bug. In other words, please wait for v1.06, which I plan to make available for you all by September 29th.

I'm very sorry this build was released in a broken state, especially after all of the other bugs were fixed satisfactorily. The root problem here is lack of testers for this build and lack of game coverage in the testing. As a solution, I am increasing the size of our QA team and creating an entirely new testing process to make sure each build is tested from start to finish before it ever goes out. Thank you for your patience. It's my goal to make the next build a good one!

Hi everyone. Players of Oh So Hero v1.05.000/001 have discovered a progression-halting soft-lock bug in the Forbidden Bayou. As the player travels east past the entrance to Hiroto Dojo, they will encounter a spot where the camera locks in place for an enemy gauntlet, but the enemies never spawn, preventing the player from continuing the game. This bug (sometimes labelled a "regression") was likely introduced by accident while working on localization code or fixing other bugs.

We will be rolling back the live Steam build to v1.04 until we can get this issue resolved. For everyone else, you can simply download/install the v1.04 build from the previous month. Because there were no new features added with the v1.05 build, we will not be creating a hotfix. Also, we still need time to create a proper fix for this progression-halting bug. In other words, please wait for v1.06, which I plan to make available for you all by September 29th.

I'm very sorry this build was released in a broken state, especially after all of the other bugs were fixed satisfactorily. The root problem here is lack of testers for this build and lack of game coverage in the testing. As a solution, I am increasing the size of our QA team and creating an entirely new testing process to make sure each build is tested from start to finish before it ever goes out. Thank you for your patience. It's my goal to make the next build a good one!

We have a couple in Act 1, but we'll take your request in mind for new NPCs in Act 2!

This might be possible! It's not something we have planned to do right now because we have a lot of other stuff we gotta take care of, but the way I programmed the enemy AI could be adjusted to allow a player to control them. I'll definitely be thinking about this for a future version~

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It will be a few years or so to finish Act 2, but we have more people working with us now, so it's gonna be a better process. We haven't planned it out yet, so we can't give a more precise time frame right now. Right now we are focused on post-launch updates for Act 1!

Thanks for following up, Brushies! I'm sorry you're having issues. We are seeing that other people are still purchasing Oh So Hero successfully, so perhaps something is amiss with your itch account? I hope support gets back to you, but with everything happening now, it might be a wait.

If you just want the most recent version of OSH and don't need constant updates, you can join Patreon for one month and grab the latest build ($5 for PC or $7 for Android also). But ultimately itch will provide free updates for Act 1. Same for Steam!

Links to other stores here: https://ribbit.fun/

We too will be setting this to 0% at least until our game is re-indexed.

As far as we can tell, there should be no issues with purchasing OSH here on itch.io, but there may be some regions/countries that have imposed new regulations or restrictions. Can you provide more details? Thanks!

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Nothing we can really do for now but wait and see what happens. While NSFW is de-indexed on itch.io, we still have OSH available here, as well as on Steam, Patreon, and SubscribeStar.

Glad you can make progress now! Ribbit~

The book you need to collect isn't on the ground, it's on the right side of Cas's House and is floating and spinning and has sparkles coming off of it and you can collect it simply by touching it. It's called "Ass Masters [Limited Edition]". If you don't see it, it's possible you already collected it and forgot about it. If you go into the Pause Menu and select either Skills or Inventory, you should see it after you've collected it.


It's true that itch.io has deindexed NSFW games. You can read more here: https://itch.io/updates/update-on-nsfw-content

We'll consider having more of that bird guy in the future~ I'm hoping we will be able to complete the next act sooner because we are more experienced now, and we have more people working on the project!

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The public demo was quite old and no longer represented the quality of the game as it is now. We will create a new public demo after we make more fixes and improvements to Act 1, including localization for multiple languages.

First you need to have collected the Book inside Cas's House (the cabin). This will allow you to do the Butt Stomp! Now, return to Treewish Forest where you encountered Goliath (the giant frog). You can use the Butt Stomp to break those large blocks there!

Glad to hear it, and thanks for enjoying the game!

Sorry, that's not something we're able to do right now.

Did you find who you were missing?

Please make sure you are using the newest version of the game. And if the first save file is hanging for you, check to see if selecting the save file gives you an option to Erase it. If so, do so, and erase it. Otherwise select a different save slot.

Bryce was removed from the game slightly before the Act 1 v1.00 release. His animations are actively being reworked and he'll be re-introduced in a future version of Act 1. We will post a Devlog here when he's available!

Yes! Haptic feedback, rumble, teledildonics, etc. is all stuff that we want to expandong in the future! I'm unsure how much will be included in Act 1, but if it's simple enough to add in the near future, it may be added there. By the way, I think Act 1 actually has some limited rumble functionality. If you do a butt stomp with a wired Xbox controller, you should feel a bit of a shake, for instance. Or did I just dream adding that in? It's been a while!

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Thank you for letting us know! I may have forgotten to change some of the compiler flags on the Android version and it's still showing those development screens. I have people helping with QA, but they must have overlooked this. I'll personally check the Android build myself for the v1.03 release. I know several things still need to be fixed, and I won't be able to get to everything, but I'll at least make sure we take all the problems into account (you can see what still needs to be fixed on our GitHub tracker; you can even submit bugs there yourself). Thanks for enjoying and helping us improve the game!

Act 2 will be sold as DLC. But Act 1 still has some updates planned. Keep an eye on the Devlog to see what's new!

Red and I both placed those background NPCs. I tried to place them further back so it's more obvious they are non-interactible, but Red stuck that guy up on the awning and I had a feeling someone would just be trying relentlessly to fuck him to no avail. Sorry!

Hi! If the graphics look blurry, try enabling High Quality Animations in the Options screen. Does that fix the issue? The work on Act 2 has only just barely started, but it will sold as DLC and will require a purchase when it's complete.

Hi! Which version of the game are you running, and for what platform? (e.g., v1.02.000 Windows 64-bit) - The builds for sale here on itch should not have the "experimental/prototype build" disclaimer, so this seems odd to me. The PC version will still show touchscreen controls in the settings because it's possible to play this on a Windows tablet display, for instance. A pen tablet is probably not gonna be ideal for playing though.