Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

fat nose games

32
Posts
105
Followers
58
Following
A member registered Oct 21, 2022 · View creator page →

Creator of

Recent community posts

Yes! I'm so glad you finished it, well done! Hope you found the unlock too? Working on the sequel at the moment so I hope you'll look forward to that. 

No problem at all, we've all been at that place where we just want to throw a controller across the room - I understand the need to vent. 

I see you're a great supporter of the playdate community, very cool. If you wouldn't mind taking the time - rating the games you enjoy really helps us out and following the creators too. 

Thanks for reaching out, I look forward to hearing from you again!

Thanks for the feedback, always appreciate hearing from player's experiences and am grateful you've taken the time to buy and play our game. It's incredibly hard when developing games to balance these things - I've had other players say it doesn't offer enough challenge! And of course when you develop a game with no testing team gauging something like a final boss fight can be tough. Tricky but not impossible is the aim. 

If I may offer some tips:

The electricity puzzle has an audio cue to help alert the player to when the gaps will be. Make sure to play it with the sound on if the timing is proving tricky  and getting past requires only two full, swift turns of the crank. Patience and not overturning are key to this one.

Regarding the final boss - it is tough to get the last few pushes done. I've observed people playing and find that when players go full tilt right from the off they tend to burn out and this ends in failure. The trick to it is finding the curve built into the fight. The first few pushes really don't require much speed, so find a comfortable pace for the first few pushes and don't worry about taking a hit or two - use them as your cue to speed up. It's only the last push or two when you should be going full tilt and by that point you'll have gained enough momentum and have enough energy left in your arm. 

Please don't give up, you can do it!! There's a little unlock for people that find all five endings. I'd love to hear if you come back to it and manage it. 

I believe you just have to do each activity a total of five times?? Once for each day of the week basically. If that's not right I'll have to dig into the code!

Ah! Have you done a perfect round of yoga? Got 'great' on each pose?

Hello! So sorry for the slow reply. 

I believe you need to train on everything a certain number of times to show persistence, break records that exist and clear the to do list! What are your records at the moment? We've got the world records up on Twitter if you want to compare!

Hi, sorry for the slow reply! Thanks so much! I'm really glad you enjoyed it. Did you find all the endings? Happy to give a few hints if you'd like.

We are working hard on the next one and hope to release it soon. Thanks for the follow too.

HOW DO I GIVE YOU MONEY?!

Hi there, thanks for checking out the game! I don't think we have anything to do with payment on the catalog side of things? As far as I'm aware we just take our cut when we hit a certain total through sales. Please let me know if you get a response from Panic though - hate the thought of people missing out on our game!

That's amazing to hear, thank you. Yeah, it was built with the speaker in mind! Want to update it but it's a lot of work. Will probably tackle it when the speaker comes out. 

Hope you've found those endings! If you need any hints just give us a shout. 

Rumbling along with the sequel. Head to 33:33 of the excellent community direct to catch a glimpse of the game:

https://www.youtube.com/watch?v=dU_6qfiDft4&t=262s

Thanks so much! Yeah, my PD never leaves my pocket. Hope you'll check out our other games. Working on a sequel to Along Came a Spider at the moment and if you enjoyed the music check out Now That's What I Call Pulp. A free download collection of pulp music tracks. 

Let us know your high scores! 

Hi, thanks so much for picking it up and for your lovely comment! Really glad you're enjoying the game. Hope you manage to clear the to do list - let us know if you need any hints :)

Thanks so much! We are currently working on a very big and quite different sequel-follow us here and on Twitter for updates. So glad you enjoyed it and enjoy your 5 ending unlock 😊

(1 edit)

Hello, thanks so much for playing our game and glad you enjoyed it! By main ending I guess you did a boss fight? I’ll try and be subtle with the hints for the others but if you need another nudge just let me know.

1 - When you first return to the nest T. Aran Tula says something to you. 

2 - There’s a hidden area in the overworld. Look very carefully for some subtle movement. 

3 - The key that you find has more than one use.

Good luck!


P.S. if you wouldn’t mind taking a minute to rate the game it really helps out! Thanks again 😊

it’s very cool! Hoping to update soon too.

So glad you enjoyed it! We really wanted to push the art with this one and use the accelerometer too as not done that before. I hope you’ll keep pushing for those high scores and unlock three stars. We post records set to us on Twitter 😊

hmm, that should be okay. I will investigate, thanks. 

Hey, thank you so much! I'm really glad you want to discover all the endings. There is a little reward for doing it too! Let me know if you need any hints and what your favourite ending is.

Thank you Ben, so glad you enjoyed it! 

This is excellent. And I am ashamed I didn't think of it myself!

Thanks Matt! Glad you enjoyed it. 

Ah Ron, that means a lot coming from you, thank you! Maybe one day we can have an Eyeland x ACAS crossover!

If you'd like to hear more about the game please check out the Hello Playdate Podcast! The podcast is fantastic with loads of information on Playdate Indies and they invited me on for episode 17 - which you can find here: https://sites.libsyn.com/412607/episode-17

This is a Playdate must have.

Very addictive and perfectly realised with the crank. Amazing job! My only quibble is that I wish it had music, but it's a game I go back to often. 

Really great pulp game. Memorable characters, good humour and lots of fun. 

Wonderful concept, flawlessly executed. Who would've thought a 1 bit gallery could be so visually striking.

Hi there, thanks for giving the game a go and sorry to see you thought it was only worth one star. Please allow me to offer a few tips if you're finding the controls difficult:

The crank moves the player one tile up or down depending on which way you rotate it. One full rotation always moves the player one space.

 The crank also resets its position whenever you enter a room - it essentially becomes the rotation starting point. So you could face your crank straight down before entering and you would know that's where you're aiming to get it back round to if you need to move quickly one or two spaces. 

The game is designed in a way that prevents you from blasting through the rooms without taking time to observe the enemy patterns and these rooms then scale in difficulty in terms of precision and speed required. I hope you'll give it another look and that the above helps you. If not you can still find two ending to the game that require no enemy interaction at all. 

json sent

(2 edits)

Oh, thanks for the heads up! I will do that. New to Itch!

Edit: Game was tagged but took a while for it to come in as my first game on the site. Thanks again. 

5 stars :)

Hello, I will rate be happy to rate it! 

I should be able to do all of that tonight when I have my laptop, no problem. Version is 1.1.1.

Now to figure out how on earth you get a ‘fresh start’!

Fantastic game! Possibly my favourite puzzle game on the Playdate so far. Small bug - I unlocked the 'strategic chain' (was very fun figuring out how to do that) and the one where you have to get ten points - got the notification pop up for both too, but they remain not achieved in the achievements section. And now when I do them again to try and get the achievement the notification doesn't pop up. So I think the game knows I've done it - but it isn't calculating it in my achievements section. Hope you can patch it as I'd love to clear the board!