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A member registered Feb 27, 2019 · View creator page →

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Really impressive and originally! Mechanics are interesting and work perfectly, so the looks with music.

Nice game! Would love to see some additional motivation to keep the guy - like speech bubbles where he unfolds a story of his life and how great would it be to have a chance to change it but all you get is him going under the water eventually :D Though the game works fine and smooth especially considering you made it in a single day!

I liked the game till it became way too difficult for me. And it was kinda frustrating - enemies landing on top of your character out of nowhere, really unforgiving missiles and small screen that makes jumps down a pure random since you can't see what's down there. 

I downloaded all the files but still game doesn't work :( Asks me for some Unityplayer.dll

Nice music! It was surprising to see Mexican(?) guys in a game which I interpreted like a nightmare(?) experience :D Poor leafling indeed!

Slap is OP :D Most of the opponents weren't fast enough to do anything. Interesting idea but you can't really dodge some attacks can you?

I love how the game pushes you to use imagination :) I kinda miss sounds of launch and swoosh when rock's flying, they would make the whole picture a bit more complete. I believe you can really push the concept forward by adding more ambient sounds because at the end of the day who really needs them visuals?

I love rythm games and this one was pretty fun! I was kinda scared at first how many buttons there are but it turned out to be not that difficult. Feel a bit sorry for the guy that he's partying all alone till night and then it's just him and nothing else.

Thank you for the feedback and patience! I'm afraid the game is not really intuitive and preventing that seems like an important part of the development.

Thanks for pointing that out! I wish we though about it during development :) Glad you liked the concept!

Great game! Style and music are top-notch! If you struggle with what to do: press SPACE to turn on lamp on your left and radio on your right, they'll keep sanity from decreasing.

Solid game! I surely ran that kilometre in style :D Plays really smooth. 

Interesting game. I feel music would add a lot to the overall experience, something darkish or spectrum-like maybe. It feels like game hais it's own personality but without sounds it's not complete. Simple but effective gameplay and level design is cool.

Using Undertale music was a bit of a sucker punch to me. You don't need Toby Fox to create some music for your games :) It's minimalistic and it's definately working.

Original look at the theme :) I think it would be closer to parkour if you had to more parkour-related words. I've never played such games before but your game makes it seem fun!

Really solid game with great music and visuals, like Ratatouille who decided to become a jazz musician :)

Neat game and I  really like how the character looks. Too bad there's no music but the fact you can slide as much as you want's really appealing to me!

Smooth game and controls feel nice! Hooking ceiling makes it a piece of cake though :D

The game looks great and is really fun/challenging to play! Requires a lot of quick decision making that adds a lot. Keep getting this weird bug where the character would fly through everything in a straight line :D 

Really fun game! Still playing it many times I feel I don't comprehensively understand how scores work :D Mostly intuitional for me. Making the guy do crazy spins was entertaining!

There are a lot of mechanics in this game but for me they don't really form a whole picture. Probably the level design which I feel would be better off linear rather than open and force players to use all those machanics. But nevertheless the game looks and plays great!

Looks and sounds great! Voice acting is top notch :) Couldn't finish it though because random obstacle generation tends to soft lock me by placing flying objects on the edges of platforms so I can't possibly squeeze in :(

Interesting concept! The tutorial was pretty funny because some of the tips were flying past too fast for me to read :D 

Looks cool! Great aesthetics! I wish there was more variety to level design.

I wish gaps between roofs were narrow so I could simply jump from one to another and enjoy the view :) Wish you good luck!

Grandpa rocks! I liked the level that's so big yet quite intuitive. It added a touch of exploration. Controls seem a bit off in the beginning but they are suprisingly easy to get used to and feel natural.

Fun and simple! 

Fun game! I feel a bit that level design was intended for a character with a different physics so sometimes I beat the level and feel it wasn't the way you saw it. Especially concerning water-bounce mechanic which I tried to avoid since it's difficult to control the character when he bounces so much.

Wow, easy mode is something! Still couldn't finish it because I suck and the jumps sometimes are really tough. Would be great if reset option could bring you to the start of the level rather than menu.

Great music and challenging levels! There were couple things I found a bit frustrating - checkpoints don't return you to the last one after falling and the fact that once slightly tilted to the side the character is doomed. Apart from these I enjoyed your game!

Thanks for the feedback! We're not really planning to continue this project though mythology is something I'm interested in putting into future games one way or another.  I believe Prometheus deserved his chance for redemption.

Short and smooth game! Only thing I found a little annoying is those last buildings which don't differ from others and can't be wall-jumped. 

Thanks for clarification!

Hey! That's our first game jam and we're wandering about general rules during voting period. Are we allowed to fix bugs/bring minor changes to the project at this stage?

Thanks for the feedback! Could you pls explain a bit what do you mean under accelerator speed? We'll try to fix it when we understand the problem.

Wow, top 1 at the moment, feel really proud! Love such bullet hell games. This one requires some tactical thinking. Minimalistic yet wholesome and really challenging game where I feel controlls cooperating perfectly and it all narrows down to skill. Thanks for your game!

Thanks! Really appreciate your good words!

After many attempts finally managed to get 47 points! I wonder if you can get more. Overall art is very pleasing to the eye and controls are simple yet effective.

Thanks, very entertaining game! Visual part is attractive and music fits perfectly. Katana really adds to the gameplay. After finishing the last guy I returned to previous levels and realized I had some room for improvement so redoing levels was really fun too.