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There are a lot of mechanics in this game but for me they don't really form a whole picture. Probably the level design which I feel would be better off linear rather than open and force players to use all those machanics. But nevertheless the game looks and plays great!

yeah I spent too much time making the systems and only did the level design in like 4 hours after the tutorial was done. The goal was to create an open area arena where you could shmove around and use all the mechanics organically but I was rushed in the design so its pretty random.