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Fancy Fish Games

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A member registered Jul 03, 2014 · View creator page →

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If you still haven't received an email, try resending it now - it should be much faster (switched the mail provider).

The emails are slow to send right now - I'm working to switch to a different service, but for now you just have to be patient (they usually arrive in a day or two).

If the libraries needed to bring up a file chooser to export the save doesn't exist, your only option (outside of cloud saves) is to manually back up copies of saves.sol in ~/.local/share/Fancy Fish Games/Aground/aground

No. We spent over 3 years working hard on Aground, and we have no plans to give it away for free.

Both versions are on itch.io - the web version and free demo download are the demo, but there's also a full version download available for those who purchase the game.

That is piracy - please don't ask, and anyone who supplies a pirate link here will be banned. Aground took over 3 years to make, and asking for it for free feels like you don't respect the time and effort I put into making the game.

Awesome! I'm glad you enjoyed it and remembered it all this time later!

Glad you enjoyed it! Revenant was a one month game jam project, so there was a limit to how big a game we could make it, but Stardander School for Witches will definitely have a lot more time to learn spells, experiment with builds, and obviously more enemies.

Oh, I see what you mean - you have to quit to title and then load. I could add a load option to the in game pause menu.

I'm glad you enjoyed the game! The start button lets you load games, or start new games, so I don't think a separate load button is needed. You can delete saves (the red button next to each slot) if you want to start a new game in one of the old slots.

I did want to load exactly where you left off, but because of the way scenes are handled, it's a lot more complicated than it sounds (simple for some scenes, but some scenes have battles, events, and variables that are tough to store/load). So, I just tried to make sure there were lots of save points, and you can skip pretty quickly to choices by holding the skip button.

Just tried it in game, and it's throwing an error - I guess I never actually tried to use potions XD. I've made a bunch of changes to the original game (and the potions are already fixed there) - so I'll transfer those over and update revenant once I'm done with the Stardander demo (have to get it ready for the Steam Next Festival).

You can only use them in battle - select the use item option, then select the potion you want to use and it'll ask for a target and count like spells.

Unfortunately, no.

Feed a wyrm in the cage until it's full - it will turn into a cocoon and eventually become a baby dragon.

You can still get a pet dragon - you just have to raise one. Talk to the alchemist and complete his quests, and take note of what he says about feeding the wyrms in the wyrm pen.

The free version is the demo - it includes the first 3 islands. The paid version has a lot more content (about 4x the length), and multiplayer.

https://fancyfishgames.itch.io/reality

If you have version 2.1.1b (you'll see the version number on the title screen), then you have the latest version (and we're not currently planning any future content updates). If not, go to your downloads page on itch.io and you'll find the latest version there (it should auto-update if you're using the itch.io client, otherwise you have to re-download the update manually).

The mods used to be in the game folder, but now they are in %APPDATA%\Fancy Fish Games\Aground\.modio - try deleting that folder.

That's already the plan - you can talk to and befriend other characters that become perspective characters in future years, and they affect the plotlines of all years even if they aren't the perspective character that year!

Here's a video of how to install steam on chromebooks with linux beta support:

You can install the demo on steam too - just look for the download demo button on our steam store page.

The easiest way is to actually install steam - download the steam linux deb, and then right click and install with linux beta - it'll handle all the commands necessary and has a GUI so you don't have to deal with the terminal.

There are a bunch of videos showing how to install steam on chromebooks - if you get steam installed, it's easy to run Aground from your steam library (and the itch.io purchase comes with a steam key).

There is no way to play the full version on a school chromebook unfortunately (unless the school chromebook allows you to install linux apps on it).

No, the demo already pushes the limits of what can run in a browser without too much lag. However, if you want a browser version to play on a Chromebook, you can actually get the linux version running on chromebooks with linux beta.

The browser version/demo is still free - and has all of the content you remember from the free version. The full version just has a lot MORE content after the end of the "demo."

I'm glad you enjoyed the game, and tried the tutorial battle even if battles aren't your thing haha. Limbo Line's been on our list to play for a bit, so I'll bump it up on my list from the jam and try it next!

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I'm glad you enjoyed everything so much! We had a bit of an advantage with the battle system - the core system was completed for the main game before the jam started, but we got permission from Nai to use it in the jam. But the enemies are all new, and obviously the story, characters, battle dialogue, etc.

I should probably write a battle guide for the game, as it's a little complex especially since you're thrown into the game with two older witches who already know many spells (instead of unlocking a them slowly). Each enemy has multiple winning strategies, but only one strategy is hinted at by the battle dialogue in game. I did have the feedback that the game was too hard from testers back when only what is now called Hard mode existed, so I added Normal mode - but perhaps I need an easy mode too XD.

I'm glad you enjoyed Stardander Revenant! Definitely keep an eye on Stardander - it does have more characters and witch management, but each of the characters has a story arc, with the main story centering around Dare (the headmaster cat).

I'm very impressed with the amount you got done during the jam! The number of expressions, cut-ins, backgrounds, all very nicely done, and a subtly done but engaging story.

I wanted to blend the battles and the story so that they felt a part of the game and not just random battles, and I think I got the balancing of normal just right now - I'm glad that came across!

For Farspeak, as a small easter egg, if you get Griselda to learn Farspeak (level 3 telepathy), she gets a choice of dialogue with interesting effects, instead of just being grumpy like Dianthus XD.

I'm glad you enjoyed it! I really like this battle system, although originally it was much harder (and I ended up making that hard mode haha). I saw your game Frightwood in the jam and played it because the art looked so good - and it was fun! I kind of suspected what the "treasure" would be, but the pumpkin dude was hilarious!

Aground launched on PS4 on February 11th - same time as switch and xbox: https://store.playstation.com/en-us/product/UP5223-CUSA25789_00-USAAGROUNDFULL00

We're not adding new content to the demo, it already has a lot compared to most demos. But it will continue to get bugfixes.

Aground runs on 64-bit computers. For Windows, it's 32-bit but runs fine. For Mac, it's 64-bit as mac no longer supports 32-bit. For Linux, it's 32-bit but in the download notes it tells you what libraries you have to install to run it on a 64-bit linux OS.

The full version of the game is downloadable only (HTML5 was struggling to do everything I wanted). There's a PC, mac and linux version though - and I know some people have gotten the linux version running on chromebooks with linux beta.

That's a graphics card issue. If the graphics card supports Aground, updating the driver will fix the issue (from the manufacturer's website - like nvidia, AMD or intel, as windows doesn't always get the latest version).

We won't be releasing a chromebook version of the game, although some players have been able to play the linux version of the game on their chromebooks using linux beta.

The Mechanic (NPC) will offer to build the bombardment shield on earth, but only if you set earth as your homeworld (otherwise it's not really needed).