If you highlight a custom decal in the car select menu (Endless Road), it shows you the folder they're in, along with letting you open the folder directly.
Recent community posts
I'm still looking into Dunkehr, but there IS a future for it, that much I can very much confirm. But that one I'd rather address in more specific detail through a Patreon post after this is out. You know, addressing one thing at a time.
You can download v0.2.0D from the project's main page. This post is because I had first uploaded a newer build (v0.2.1D) that had major issues, so replaced it with the older build that still works fine.
Hey, thanks for giving it a go and glad ye dug it! For the Iguani's odd behavior, yes, that's indeed a bug in their A.I. Haven't fixed that yet, but it's on the to-do list. As for your questions:
1) Best I can say is "when it's done".
2) Steam is in the plans, yes. For anything else, we'll have to see how things go, but PC's all I'm focusing on for now.
3) Price is yet to be determined, and I want to have a bigger demo done (more representative of the game's scope) before announcing it.
4) Duel is currently the only multiplayer mode in the works. Anything other than that, It's best to keep it as post-1.0 content to keep scope in check.
Hey, glad ye dug it! In regards to your points:
- At the time of this writing saving for the settings has been implemented. It'll be a while till I release a new public demo, but once I do that will definitely be in!
- A lot is still to be done for Duel, so yes, all of that is definitely planned for a full release.And yes, that also includes some needed balancing.
- Lol, yeah, the Gater boss is due to some tweaks, though nothing too drastic. Mostly give him some more openings for the player to exploit.