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EzOak

66
Posts
3
Followers
1
Following
A member registered Nov 04, 2018 · View creator page →

Creator of

Recent community posts

I'm happy that you enjoy the blinking and colour usage! Your support means a lot. Thanks for playing!

Thanks for playing! About that big circle, I had around 3 hours remaining once I started the sprite and tiles texxtures, so to save time, I just scaled up the 32x32 sprite, it's a real bummer. After watching my friends playtest, I noticed the slipperiness and how frustrating it was – it's due to a capsule collider. I really appreciate you taking the time to play and give feedback!

Ah, also, thanks for pointing out the issue with the main page. My browser extension changes the font color, so I didn't even notice.

Yeah, once I watched some friends playtest, I realized the hitboxes are a bit too big. Thank you for taking the time to play!

Nice challenge! It took some time to get used to the slipperiness, but it was worth it for the satisfaction.
Ended with a time of 94, and 27 Splashes

What a unique movement mechanic! It felt incredibly satisfying once I got the hang of it.

Funny little space guy, can't wait for 50 levels.

Visually stunning, the entire aesthetic blends together flawlessly!

What a fascinating perspective on the theme! I'm particularly drawn to the aesthetics.

Always love a good platformer! Great stuff

Really helped me to alleviate the internal rage I experience while using public transport.

Really smooth controls; I felt like I had good control of the character.

Oh, that's a great suggestion. If I decide to work on it in the future, I'll definitely make that edit!
Thank you for taking the time to play.

Felt great gaining speed! Great job, especially considering the short amount of time you had.

Easy to pick up and dive right into

Fighting the infection one bullet at a time.

Awesome bullet hell experience! I absolutely loved the addition of the red dot warning right before the enemies spawn,  great design!

Aww thank you so much for your feedback! It's awesome to hear that you enjoyed the challenge and had fun exploring the shortcuts. I appreciate you taking the time to share your experience.

Such a charming game! There's some fantastic movement tech to master here. Well done!

Heres the inspect element link to go fullscreen on the game
https://html.itch.zone/html/9859667/game/index.html

What an interesting take on the theme! There are so many different options very well thought out. Excellent job!

Wow, that was really intense! I love the dynamic elements like the floating boxes and crocodiles that completely change the level layout. Great job
The music really added to it

This will definitely leave a lasting impression on me; the aesthetic is truly something unique!

Thanks for the great experience!

Thank you so much!

Such a delightful little platformer - keep it up!

Dang!
0:23:11

Great submission! Easy to pick up and play, with a clear objective.

:D
1:05.266

Really neat visuals, I like the variety of routes available, each offering a unique experience depending on your speed. Good Job!

:D

00:50.10

I mean... this.. is  ART! I sat alone in that room for at least 30 seconds, and even now, when I close my eyes, I can still see that mesmerizing orange glow. It was truly life-changing.

Feeling like I was in Hell's Kitchen, it truly tests your time management skills and ability to juggle multiple tasks at once. Exciting stuff!

Awh, I reached the end, but I missed seeing my time! It would be awesome if you could store the timer for future reference. Nonetheless, I think you nailed what you were aiming for! Great job!

Honestly, I can't believe I reached the surface. After facing what seemed like an endless blue brick wall and enduring an onslaught of swordfish hitting my head, seeing the sunlight filled me with an overflow of emotion.

Wow, what a fascinating concept! I absolutelylove the idea of having branching routes. There's something incredibly satisfying about zipping from node to node when you're moving swiftly and nailing the typing challenges.

03:15

Wow, that was a blast! I had such a great time playing. The controls were super easy to pick up, too!
Loved the colour palette btw.
Time - FastGuy66

Sadly, after dying in the tutorial, nothing would spawn. It seems more like an arcade highscore game, but it was fun while it lasted though!

Interesting.

(1 edit)

Love the visual and the balance of risk and reward!
Easy to pick up and play.

The blue node were rough to get a hang of.

01:10.600