Neat game concept. I like the mechanics and the level design that went into it. Don't really feel the theme at all, but it was fun to play. As someone else mentioned, the hitboxes felt a little unfair at times, and I was confused when I hit a vertical wall but still died. I thought only spikes would kill you (or maybe it was a spike but it didn't feel like it should have). Anyway, good job making this!
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Data Overflow - A Platformer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #6 | 3.500 | 3.500 |
Sound | #28 | 2.083 | 2.083 |
Overall | #30 | 2.250 | 2.250 |
Aesthetics | #36 | 2.083 | 2.083 |
Theme | #47 | 1.333 | 1.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Really cool concept! The spike hitboxes are way too big though, and this doesn't really have anything to do with Overflow
Great gameplay, a mix of plateformer and puzzle which requires some skill to synchronized moving and switching colors. Good job!
Nice game with simple mechanics and some cool level design, I just don't see how it fits the theme of overflowing or the score, as there is no timer (just assume you didn't have time). Still think it was nice
Nice game :) I wished you used your "simple" aesthetics to give more informations two the player about which blocs are alternating ones (with grey for the walls and spikes that stay activated). Also, green is not a good color for a dangerous item. I would go for red spikes and green wall when alternating.
Still pretty neat and giving the taste of retrying and improving, just got stuck on a level with two yellow jumping pads on the left, I was not able to jump above the two last spikes near the exit.
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