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Evan Binder

24
Posts
3
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12
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A member registered May 17, 2015 · View creator page →

Creator of

Recent community posts

Ngl I don't really hear a difference in the first demo but the EDM demo is so awesome I'm definitely gonna use this!

I'm looking at data.json from Itch.getGameData(). This is a very helpful api function, but the tags array seems to always be empty. How can I get a list of tags for a given game?

I am yet to try them unfortunately. I think Lutris for Linux ~might~ have some related functionality in a nice UI but I don’t remember :/

So I see a php tool on github and also a community-maintained api documentation.

I am also in great need of this feature

Hello I know this is a weird request but I love the idea of typing with a game controller. Any chances of adding some kind of functionality?

Good to know! Thanks :)

Cool! Does this come with a steam key if I got it as part of a bundle?

Awesome! Does buying this as part of a bundle come with a steam key?

Dude all your projects are so cool! you never miss 🤩 Super fun game, yall did a great job :)

Trying to run on mac. Got error: `Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: '+[NSUndoManager(NSInternal) _endTopLevelGroupings] is only safe to invoke on the main thread.'`

LOVE the ambient drone background music!!! very addictive game :)

A+ for wobble exploitation!

So cool!

❤️

Thanks! The clouds are actually on a very wide hexagonal prism. Here's the model with fill mode:

 

I feel like I’m looking at a lowres real store! Sooo satisfying 😍

Love this!! :)

(1 edit)

Thank you!! 😊

Unfortunately I missed the submission deadline 😅 Any chance I could do  a late submission?

Love this game!!

Nice so far!! I would like to be able to see multiple products selling at the same time, and also a general sense of when the product will stop selling

Like this!

Questions:

1) Will this stay free

2) Will the iPhone version have the console or only run roms

3) Is this a PICO-8 clone?

Really hard!!!!!!!!!!! Can you make difficulties or slower enemies?