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EvilCheburashka

6
Posts
A member registered Mar 13, 2021

Recent community posts

I like the game's idea, style and girls, but hate how easy it is to miss scenes. First photographs of Mia and Bonny seem to have incorrect condition, "<=2" there should probably be ">=2", Mia's final scene can be played before a scene with Bonny related to club's popularity, and so on. You should clearly make it more player friendly, like changing the conditions for playing scenes to not just the "correct" point, but also at any further point when it's not unlocked in the gallery.

Yes, I remember that part, but that doesn't imply she actively ordered to kill Sylvia (and even if she did, that order is outdated by now - well, at least that can be explained by the spy not getting a new briefing), the exile itself was enough. And after Sylvia got enslaved, murdering her would only draw unneeded attention from the system.

Sad to hear that. I feel several side characters deserve it more than some of the main ones. And it would probably not take much of your time to give them pat, kiss and embrace scenes if you ever decide to change your mind.

Loved that the update focused on secondary characters. Vanessa is funny and surprisingly sexy, can't wait to see more of her. Events with Kate and Moon were perfect (and seeing how happy Moon was during it was a huge plus). And, hooray, new content with Ellen, she deserves it! Great work with Jin, I'm starting to like her now. The garden event with Hana should be repeatable. Lucy's final event felt underwhelming, but I appreciate that you can actively start them instead of not being sure if each one is going to work this time.
Sylvia feels like a broken record now - it's at least the 3rd time she explains the moons cycle like we've never heard about it before. And was her entire story rewritten? I don't get why she's supposed to be killed by fairies, when the High Elf Queen let the group including her go in exchange for weapons. And since she's working as a maid, maybe non-sexual maid activities like cooking and cleaning should be possible to request from her, even if she's going to decline them at this point.
Sadly, still no interact menu for secondary characters. Lucia, Ellen, Moon, Kate and probably Hana are ready to be kissed and embraced at this point of their relationship with the MC.
Another random note - utility room is severely underutilized, it needs more content. Especially the laundry part of it.
Now, to the main girls. Not much to say about Lin and Kali, Ashley's detective story is intriguing. A future idea for Maria - since she's so worried about the collar at this point, maybe the MC should gift her a necklace. Atfer all, it is but a fancy collar. And it might even be an in-universe loophole, who knows. The law probably doesn't describe how a slave's collar should look.
I'm not entirely sold on the Android part of story, her judgement seems to be really rushed. Felicity and Emma being the first ones to recognise Juliet was a surprise, even while they don't remember her name. Can't wait to see them finding jobs (and Ashley, too, since she was also thinking about it in the past). Autumn's exhibitionism content is great, she's so playful! You should add a friendship value for Hazel, just for fun, she's probably at -100 at this point, haha.

The part about MC is not entirely true. While we as players can project our views onto his actions, there are some things we can't change because the game obviously can't (and shouldn't) include every possible outcome. There is no option to say "Hey, aren't you Juliet, Ashley's friend?" when you first see her working in the store or "Wait, Maria, what if THIS was the reason you were abandoned? Maybe doing the DNA test is not a good idea after all", even if it doesn't change anything in how the events progress. I simply think it's better for the overall story to see those moments you can't control as a part of the protagonist's true personality not depending on the player's actions and apply it in the future to make the gaming process even more interesting. The game is fine without it, but you can still use this thought to your advantage.

The inconsistency I'm talking about is the role of fairies in the high elf society. When you travel to the island, Sylvia says the crystals from her mines are special, but she's not sure why and what they're used for; she says the queen can move small objects using her mind but nobody knows how or how she knows everything that happens around. And then suddenly when you walk with her in the city later, she says every soldier works with a group of fairies and even can become invisible because of that. So does everybody know about the fairies, or just the queen and her closest supporters (probably including high-ranking military positions)? Did Sylvia always know that or was it something she figured out after returning and maybe talking to the fairies currently living in the hotel?

As I see the situation with Cornwall, he might actually find benefit in helping a person close enough with Kali's father as some kind of future investment into his power. And still, trying to use even a nearly non-existing chance to help a person the MC cares about would be better than just randomly and pointlessly declaring how he feels. Again, it might not change anything, let Cornwall reply "Fuck off, I don't care" and lead to exactly the same reaction. At least he would've done everything that was in his power, which is something a desperate person would do.

And this is what I'm talking about. Such angle is not possible without an injury.


I just made an account specifically to leave this comment)
First, thank you for making this game with such a well written story. It was really great to see how all the hints you left before were played in the update. Too bad the MC is not attentive enough to follow them as well, it would make a huge difference in Maria's story. I hope he gets some development in the future. Maybe him finally recognizing Juliet in the clothes store can be the start of this development and also of her story. By the way, the background event with her during Kate's scene was a nice idea.  

Also Sylvia's story about the life of high elves is inconsistent with what she said during the boat trip (which is another time when the MC was way too slow, the mentioning of crystals was enough to at least suspect what's really going on, but he was clueless until it was shown).

The MC's behaviour during Maria's event could also be different. When he called Cornwall, I expected him to ask for help to ensure she at least can stay safe and return home when everything's done. Guess his emotions were just too strong for him to think of this opportunity. Well, looks like he just got another reason to eventually run against him in the election.

Another thing that's really bothering me is what looks like the characters' left legs are broken in Kate's "reward" scene and when Kali is asleep at the beach. There are probably more instances of it, but since those two are new they just stand out.

And, finally, I really appreciate the "interact" option and hope the side characters are also going to get it in the next version. So, again, thank you for everything you've already done and good luck to you in the future.

There is another duplication in Maria's lust menu (and the duplicated bar option says her exhibitionism is not high enough while it's actually maxed).