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A member registered Jun 04, 2018 · View creator page →

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Hi, i just played it.

I like it. The music could be a little louder and i think when you step on a moving platform you should move with that platform, not just fall down.

The charakter control feels right and the big hat is funny. I would add some collectables, too.

Thank you for your feedback!

 It will be explainerd in the intro.  Basicly a virus causes the wildlife to go insane. You are there to find the cause of the plague and save the planet. 

There are many monsters in later stages. 

Do you like the sound design too?

I just added my game to this years GDWC, i hope you like it :)

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Hello, I recently released a new Demo and I would love to get some feedback on the game :)

Especially about performance and the controller support ( PS3, PS4, X-Box, Arcade-Sticks etc.)

Fire at will :)

Thanks for your Feedback!

I have really no idea why it runs so slow on your pc. We tested it on low end PCs with integrated graphic card up to high-end Systems with a 65´´ TV.  

Even Playstation-Controller and Arcade Sticks work with this game. (I have to set the Controller-Deadzone a little bit higher).

Here is a small clip how the gamespeed should be.

Hi, thank you for the feedback, 

Somehow the game runs at least half the speed its supposed to be. 

Can you tell me your PC specs ?

Hi, my game is almost done. I just released a new demo. Maybe you like it.

Game is 95% done :)

I just uploaded a new free 1 Level DEMO!

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Weekly update:

-Level 8 is almost done :)

-Flamethrower is now twice as big

-Started with level 9

-optimized some power-ups and weapons

-added some screenshake, and flash effects

Background for Level 8 is ready :)

You cant put Lootcrates in a retro-style side-shooter....

I can, and you can destroy them all :)

Nice game, i died in level 2 on the first try:)

The only thing i would change is the Fire-Button, because Y and Z are switched on some keyboards outside the US.

Here some new Level 4 impressions :)

Thanks for dropping by!

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Hi guys,

I  just wanted to share the progress of my first project Guardian Angel. It´s  slowly starting to look like a real game  now :)

After getting some really helpful feedback from the first free gameplay Demo, I changed a few things:

  • Hitboxes are now less precise (less realistic but its better for a fluid gameplay)
  • Edited size and speed of the standard shots
  • Replaced some placeholders with new sprites

Thats all for today, Thanks for dropping by!

 If you like you can also follow the developing process on Twitter and Youtube.

Thank you very much for your Feedback.

The shot-sprites are placeholders for now, I think its no problem to make them bigger.

If the game is ready in time, ill be happy to participate:)

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Thank you for trying out my game!  It was fun to watch the video :)

Use the Flamethrower against large groups of enemies :)

Seems like some hitboxes are to precise, i will fix that in the next update.
The final game will also have 1 difficulty level for people who are not so familiar with this type of game.