Oops I broke it
Loved the game though :D
Interesting concept. Loved the graphics and music. Felt like I was a part of an experiment :D Finishing levels felt a bit weird as someone else pointed out, but I guess that is to be expected when finishing it means finding a bug :D
Thank you for playing. I understand your issues, this is pretty much my first game other than some basic tutorials, so I didn’t expect to finish much more. Hopefully for next jam I will be able to produce a more satisfactory game.
Not sure honestly, since controls make sense, but I guess they just need time getting used to. I guess combination of movement speed, not being able to reverse and changing direction when touching the walls makes it pretty hard at times, especially in tight rooms.
Cool music. It was fun exploring the level with tongue mechanic :D For some reason, on Linux, Windows build worked but on Linux build I couldn’t get further from the main menu (the cursor was huge and it was impossible to click any of the options).
Great work overall!
Bzz. Loved the audio, both the music and the dialogue. Audio between levels made me laugh :D Like others pointed out, more mechanics would have made the game more fun. Later levels get pretty challenging, but knowing that I will hear more audio files motivated me :D
Agent, great work! Bzz.
I loved the graphics, animations, lighting and the general environment, including the sounds. Y-axis was inverted for me, not sure if intentional, but it made it pretty hard to aim.
I have played this one before the submission period and enjoyed playing it once again to rate it. It is very addictive, I have played 10s of rounds, trying out different tactics.
Only issue I found is that bigger moves seem pretty useless, I always picked other upgrades over them, since rounds end too quick for these to be useful.
Great work, I would definitely love to see more of this!
Mechanics were so fun. I expected same mechanics to repeat, but each level introduced something new.
Switched got bugged sometimes, but nothing that would stop me from enjoying the game.
Great game, good job!
Amazing. Game started off really slow, because of the slow movement as others have pointed out. Some weapons are hard to hit ants with, but once you progress a bit, game just gets insane :D Great work! destructible environment, different mechs and weapons, just amazing!
The game was a really nice challenge. Boss fight was interesting too. Like another commenter said, the only thing missing is letting player know that double jump is possible. I killed like 30 snails until I figured out I can jump up there :D