Thanks for sharing your creation, I love it! ❤️
Erin DJV
Creator of
Recent community posts
This turned out really good! The walk animation looks very accurate to someone trudging through the snow. I do find it a little odd that they can step forward so easily when the wind starts blowing, I think it would make more sense if they stepped back. Or even better, a frame or two of them off balance before they start bracing. As cool as the aurora borealis looks, it seems a little out of place because of how static it is (almost like a chandelier). Maybe it's just cause the bottom part doesn't move at all, but if it was overall more fluid or less front and center I think it would work better. My favorite part is the little cat creature - the face on that thing is so silly, I love it!
You made an impressive amount of panels for your story! I liked that the narrative wasn't too predictable, I can see that you had Zelda as inspiration but it's interesting to see your spin on it. You really nailed the mysterious vibes, and for the most part it was easy to understand what was happening. The battle at the end was the weakest section in terms of readability - the details weren't clear enough on whatever was surrounding the characters. My favorite part was the disintegration animations of everything at the end, and it was a cool conclusion for the story too. Great work!
So bouncy! Your animation is really well done. Your use of the colors is great and they match the original Celeste palette. Your little bits of dithering work well too, it's not too noisy. Some of the letters are a bit hard to read, but I think it's alright for what it is. Overall very polished, your juicy animations really shine!
Very reminiscent of sonic, especially the brown pattern ground! I love the bright and cheerful atmosphere. I like that you can see the bubbly bottom of the waterfall, but it looks off when we don't see the water that it's colliding with. Adding just a little bit of blue at the bottom on either side would add some more cohesion on that part. For the tree, I understand that the transparency of the leaves allows you to see the branches, but since you didn't utilize much transparency in other areas, I think it would make more sense to stay consistent with solid green leaves and you can have the branches start lower if you want them to be visible. Great work!
Incredible work on the lighting! Especially with the color from the different light sources. I think you could even push the shadows a bit darker, mostly behind the trees and in front of the bush in the foreground. Your lantern pole is probably going to reflect a little light from the fire, so I would put a couple highlights on that as well. A few added pixels above the fire for embers floating up would be a cool extra detail. Lastly, the shirt blends in a bit with the background, maybe could use a little less dithering/texture or a different color. Overall great job, I love the interpretation of the theme too!
For being your second pixel art ever, it's very impressive! I think the bones(?) of the wings could be a bit darker so they look more like the rest of the gleeok. You can also fine tune the wings animation some more, it feels a little stiff when some of the wing is moving but the other part is still. The shading on the hands could be a little darker by the fingers so it's less flat, but hands are tricky for me to figure out too. The heads and the animation with the mouths are great, that's my favorite part!
I'll be honest, I haven't played much Pokémon so I didn't recognize nosepass at first (embarrassing), and I was confused for a sec...But now that I know what it is, I think you did a good job depicting him! I think you managed really well with such a limited palette, the outlines around the characters help them stand out against the background which was a good choice. Although I did think the map was part of the trainer's shirt at first because of the limited colors, so you could try a white outline along the top of it and see if that helps (or maybe it would be weird). Overall impressive work with the shading!
Congrats on winning the prize, it's well deserved! The details on the heart are realistic and it looks a little gross but in a good way- and it's clear you used your references which is fantastic. The light flickering is a nice touch, if you decide you want to go further on this piece I would try animating the heart to pump with it. The veins have some banding (look it up or dm me if unfamiliar) with the shading, so breaking that up would give it a more organic look. The lines floating around the heart don't look very purposeful the way that they are. If the intent was to make it stand out from the background better, I would recommend simply darkening the background to give the heart more contrast. I also really like seeing the open hole on the top left so I think showing a couple of the right too would be *chefs kiss*. And lastly, I just really appreciate your interpretation of the theme. I love outside-the-box thinkers!
Gorgeous! The vibrant colors give it such magical feel. The lack of defined textures overall would normally limit the readability, but I think the way you utilize it here gives it a very painterly look and it compliments the subject matter. Your composition is strong, it leads my eyes around and there is lots to look at! For the shading on your trees(mostly the big one), I think you could add a little bit more rim lighting to the right edge as well. Not too bright (maybe just green instead of yellow?), and just sparingly. Also a little bit more highlight on the tree trunk too! Very beautiful overall, great work ❤️
Looks like a very friendly yungl to explore :) my favorite parts are the big leafy plant in the middle and the vines. Overall I think it could use some more contrast, a lot of your shading and details get lost. You can also push the perspective a bit further by having your winding path get smaller and adding a smaller one of the dark bluegreen spiky plants back by the rock on the left. Also the vine does kinda look like it's defying gravity a bit, which you could exaggerate if you want it to look like it was in motion. Great work!
A beautiful piece! The shading is consistent and the little details are great, especially those little mushrooms. The character's design is simple but quite charming, and very readable. I think the grid lines in the grass could be a bit more subtle, or even go the opposite direction and add more of it in the other areas.
Very cute interpretation of the theme! Reminds me of good old QWOP, very tricky. Maybe almost a little too difficult... I couldn't pick up the triangle at all :') I also wish the claw button was on the keyboard instead of clicking, it was already hard enough without growing a third hand XD. But overall a fun game, great work!
https://itch.io/jam/jamsepticeye/rate/3936316
I'll hop in the stream, please play mine next!
mine can't be played directly on itchio because its straight python code, but you can still play online! I would love to hear your thoughts <3 https://itch.io/jam/jamsepticeye/rate/3936316

















