Very nice game and story.
Got all three endings (Is there more?).
The only thing I would change is the dialog’s speed, it’s kind of slow as it is.
Nonetheless, it’s a great submission. Good job
eptwalabha
Creator of
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Thanks!!! Your game is great!
I love your graphics and soundtracks (Nokia’s my fav).
I don’t know if it’s related to the linux’s build but the input track only show on the first run. This isn’t a big problem, I just need to reload the game to play a track again.
This is a very nice submission, good job.
Your game is really excellent but wayyyyyy too hard for me (I couldn’t even finish the first race T_T).
Maybe I’m not the brightest, but it took me quite some time to understand that the numbers shown during the animations were the gear sequence to reproduces… I thought this was count down until I saw the “R”.
The animation are really great.
Very nice entry,
If you wish to improve on your game:
- Add some sort of game over/death animation (maybe the climber falling down?). As it is, the game over’s screen shows up too early and we don’t see how we messed up our throw.
- Add more mechanics to the game (Allow the rope to bounce back from walls to hit a hook unreachable directly. Add interaction with the terrain to build or clear a path to the next hook, …)
The game was enjoyable, good job on your submission
Nice submission.
I wish there was more levels to it but I understand that a week is short.
If you plan on improving your game, here’s few things you should consider:
- add a little tutorial (or levels that introduce only one game mechanic at a time)
- replace the “hold to grab” mechanic by a toggle “grabbing/not grabbing”. Like other comments said, moving around with a finger holding another key is not ideal.
- add an outline on the crates/boxes so they don’t end up lost in the level




