Nice submission.
I wish there was more levels to it but I understand that a week is short.
If you plan on improving your game, here’s few things you should consider:
- add a little tutorial (or levels that introduce only one game mechanic at a time)
- replace the “hold to grab” mechanic by a toggle “grabbing/not grabbing”. Like other comments said, moving around with a finger holding another key is not ideal.
- add an outline on the crates/boxes so they don’t end up lost in the level